24 Hour tournament.
9 Games resurrection
Team roster rules:
1150k TV
Team Tiers:
Tier 1: Amazons, Orcs, Underworld Denizens, Dark Elves, Lizardmen, Shambling Undead, Dwarves.
Tier 2: Norse, Vampires, Wood Elf*, Tomb Kings, Necromantic, Chaos Dwarf, Humans, Skaven.
Tier 3: Black Orcs, Chaos Chosen, High Elf*, Nurgle, Khorne, Imperial Nobility, Chaos Renegades, Old World Alliance, Elven Union*, Slann
Tier 4: Halflings, Goblins, Ogres, Snotlings, Gnomes and any “Special Stunty” such as Skink teams, Goblin Bruiser Teams etc,
* Wood Elves, High Elves and Elven Union have been tiered one tier lower than last year
Skill Packs
After buying a minimum 11 players and associated inducements, teams may add the following skills:
Tier 1: Six Primary Skills or 4 Primary Skills plus one Secondary
Tier 2: Seven Primary Skills or 5 Primary Skills plus One Secondary
Tier 3: Eight Primary Skills or 6 Primary Skills plus One Secondary
Tier 4: Nine Primary Skills or 7 Primary Skills plus One Secondary or 5 Primary Skills plus Two Secondary skills.
Skill Notes:
• No stacking of skills allowed (note special exception below).
• No limit to the type of skill taken.
• Any team using a Star Player must sacrifice TWO Primary Skills per star to do so.
• Mega Stars cost FOUR Primary Skills.
Mega Stars
For the purpose of defining “Mega Stars”, the following Star Players are on the Mega Star list. It is acknowledged that this is not as per the current rules and FAQ, but these stars are the to be considered as Mega Stars:
- Bomber Dribblesnot, Cindy Piewhistle, Deeproot Strongbranch, Griff Oberwald, Hakflem Skuttlespike, Kreek Rustgouger, Morg’N’Thorg, Skitter Stab-Stab, Dribbl & Druul and Hthark the Unstoppable.
Special Team Building Rules:
This tournament is being hosted by the Elven Kingdoms and whilst they welcome all teams to come and play, the home ground advantage and the perfect spring weather means that Elven Kingdom Teams have the advantage in this tournament as per below:
1. Elven Kingdom Teams (excluding Dark Elves) have been deliberately re-tiered down one tier and hence have some skill advantage to reflect the Hometown favouritism
2. Elven Kingdom Teams are allowed access to one additional Passing Skill for free (excluding Leader) and this additional may be stacked on any player with Passing as a Primary Skill.
3. Elven Kingdom Teams are also allowed to gain a +PA attribute for the sacrifice of 2 Primary Skills but not including the bonus skill above (i.e. you cannot take Leader and then claim this bonus skill to take an additional +PA)
4. Passing is a vital part of the Elven Kingdoms League and will form a part of the tiebreakers.
Tournament Scoring
1. 5 points per win, 2 point per draw, 0 points for a loss.
2. A BYE will be worth a 2-0 win and 2-0 on casualties and two passing points.
3. “Passing Points” will be tracked and will be the first tiebreaker. A quick pass is worth 1-point, Short Pass = 2pts, Long Pass = 3pts, Long Bomb = 4pts and a completed Hail Mary Pass will equal 5pts.
Tie Breakers shall be:
a. Most Passing Points
b. TD differential
c. Strength of Schedule
d. Casualty differential.
e. Elven Kingdom Teams over Non-Elven Kingdom Teams