TKC 9: The Nehekharan Old World Open
May 23rd - May 25th, 2025 (check dates/times)
*NAF APPROVED*
Cost: $150 per Squad (Gets You Warhammer Underworlds OR Death Bowl + Dungeon Bowl Event Friday Night + 5 Rounds of Blood Bowl Sat & Sun + Event Swag + Shot at Spot Prizes
Register Squads at Coach@FloridaBloodBowl.com for rosters and registration fee (paypal)
Squad Rosters are due by Sunday, May 18th, 2025 and ALL coaches should be using bbroster.com
Schedule of Events:
Friday: Early Check-In 3pm-10pm
2pm - Warhammer Underworlds Rivals Clash (3 rounds) or Death Bowl ALL or NOTHING Match
7pm - OLD WORLD DUNGEON BOWL (3 rounds)
Saturday, May 24th (5 Rounds each are 140 min / 70 min halfs)
830:am - Check-In
9am - First Round
12pm - Lunch Break
1:30pm - Second Round
4pm - Third Round
9pm - Saturday Night Blood Bowl PUB QUIZ
Sunday, May 25th
8:30 - Announcements and Prep
9am - Fifth Round
12pm - Final Round
2:30pm - Awards
4pm - Gutter Bowl (3 rounds)
Treasury and Rosters:
*Each Squad of 3 Coaches will have 9pts to divvy up for their respective rosters and 1.15 to build their team.
*Squads may not take the same race more than once and may NOT have the same Star Player on a squad (the HIGHLANDER Rule will be in effect)
*The Underdog Squad (less squad points vs more squad points) will get to trade in their SCARABS to call down the "WRATH of SETTRA";
- ONE TIME during a match (ie, once per round) after the dice roll, you can use a non-stacking mighty blow to modify the armor or injury roll
- IF you already have Mighty Blow and use it for the armor break, you can use the scarab to add +1 to the injury and vice versa
Tier 1 5pts = Lizardmen, Amazons, Skaven, Underworld Denizens, Dark Elves, Shambling Undead, Dwarves, and Wood Elves
Tier 2 4pts = Chaos Dwarves, Vampires, High Elves, Elven Union, Necromantic Undead and Norse
Tier 3 3pts = Humans, Orcs, Old World Alliance, Chaos Chosen, Chaos Renegades, and Tomb Kings
Tier 4 2pts = Imperial Nobility, Khorne, Black Orcs, Nurgle and Slann
Tier 5 1pt = Gnomes, Goblin, Halfling, Snotlings and Ogre
Skills & Stars:
Tier 1: 36spp (1 star, no mega stars)
Tier 2: 42spp (1 star, no mega stars)
Tier 3: 50spp (1 star, no mega stars)
Tier 4: 56spp (1 star player)
Tier 5: 64spp (1 star player)
*Players may receive up to 2 Primary skills stacked.
*Secondary skills can not be stacked.
*Star Players cost 12spp and Mega Stars cost 24spp
Changes to Star Player List:
Hthark and Skitter are Mega Stars
There will be a Special TKC Star Player Available for Purchase
VALTOR "The Stake Bearer"
MA 6, ST 3, AG 4+, PA 5+, AV 9
Skills: Foul Appearance, Claws, Stab, Stakes, Regeneration, Animosity 3+, Loner 3+ (Claws & Stab do not stack)
Special Rules: "The Desert Dervish" Once per game, Valtor can use Multi-block as part of a Stab special attack (can be used as part of a blitz)
Cost 210,000k
Inducements:
- Bloodweiser keg
- Mortuary assistant
- Plague doctor
- Wandering apothecary
- Team mascot
- Josef Bugman
- Bribe
- Master chef
- Riotous rookies
- GIANT Mercenary: Base Cost + 24spp
Scoring:
Squad: 3pts for a Win, 1pt for a Draw, and 0pts for a Loss
Individual: 3pts for a Win, 1pt for a Draw, and 0pts for a Loss
A Squad Win is attaining more Individual points in your Squad matchup.
A Squad Draw is attained by both Squads having an equal amount of Individual points.
A Squad Loss happens upon attaining fewer Individual points than you opponent Squad.
Tie Breakers for both Squad and Individual are as follows:
1. Strength of Schedule(Opponents Score)
2. TD's
3. CAS
4. Sum of TD Diff and Cas Diff
AWARDS:
Squad:
First Place
Runners UP
Pub Quiz Champions
Individual:
Tournament Champion
Stunty Champ
Most TD's
Most Casualties
Best Defense
Wooden Spoon
Best Painted Single Model - 1 entry per coach