TIMETABLE
Door Open/Registration 10:00-10:15
Round 1 10:15 – 12:30
Lunch 12:30 – 13:00
Round 2 13:00 – 15:15
Break 15:15 – 15:30
Round 3 15:30 - 17:45
Prize giving 17:45 – 18:00
Clubs in the big haughty city face stiff competition and must invest in athlete development using special teams and divisions as part of their talent programmes to train the next generation of stars.
The tournament will be run on a resurrection basis. Each coach must decide on their rosters for each round prior to the start of the tournament and bring two copies to their games. Each team will receive a budget to create their roster and an additional number of skills to allocate to players for each round, depending on the race’s tier. Injuries do not carry over from game to game, and no SPPs are awarded. However, to simulate the progression of the teams during the tournament teams will be able to allocate additional skills after each round.
Skills for rounds 2 and 3 are allocated BEFORE the start of the tournament (indicate clearly which skills are added each round!)
Players can gain only 1 skill, unless it is stated that you can stack an additional primary skill, in that case, a player that already has 1 primary skill increase from a previous round can gain an additional primary skill to a maximum of 2 skills.
• Tier 1 teams will be given 1,100,000 gp.
Round 1: 2 skills (primary skills only)
Round 2: +2 skills (primary skills only)
Round 3: +2 skills (primary skills only) (for a total of 6 skills)
• Tier 2 teams will be given 1,150,000 gp.
Round 1: 2 skills (primary skills only)
Round 2: +2 skills (primary skills only)
Round 3: +2 skills (primary skills only) (for a total of 6 skills)
• Tier 3 teams will be given 1,150,000 gp.
Round 1: 3 skills (primary skills only)
Round 2: +3 skills (max. 1 secondary skill, or stack a primary skill)
Round 3: +3 skills (primary skills only) (for a total of 9 skills)
• Tier 4 teams will be given 1,150,000 gp and access to non-megastar starplayers.
Round 1: 3 skills (primary skills only)
Round 2: +3 skills (max. 1 secondary skill, or stack a primary skill)
Round 3: +3 skills (max. 1 secondary skill, or stack a primary skill) (for a total of 9 skills)
Tier 1: Dark Elves, Dwarves, Lizardmen, Shambling Undead, Underworld Denizens, Amazons, Norse, Orcs, Skaven, Wood Elves.
Tier 2: Chaos Dwarves, High Elves, Humans, Necromantic Horror, Tomb Kings, Elven Union, Vampires.
Tier 3: Chaos Renegades, Khorne, Old World Alliance, Slann, Black Orcs, Chaos Chosen, Imperial Nobility, Nurgle,
Tier 4: Gnomes, Goblins, Ogres, Halflings, Snotlings, Stunty Lizardmen (No Saurus), Stunty Underworld Denizens (Goblins, Snotlings and Big Guys only) and Stunty Black Orcs (No Black Orcs).
Permitted inducements (2020 Rulebook p34 & p89):
• 0-08 Re-rolls (varies per team)
• 0-06 Assistant coaches (10k)
• 0-12 Cheerleaders (10k)
• 0-01 Apothecary (50k) (for those teams that may hire an Apothecary)
• 0-06 Dedicated Fans (10k)
• 0-02 Kegs (50k)
• 0-03 Bribes (100k, 50k for Bribery & Corruption teams)
o Note: Tier 1 team cannot take Bribes.
• 0-02 Wandering Apothecaries (100k)
• 0-01 Mortuary Assistant (100k)
• 0-01 Plague Doctor (100k)
• 0-01 Riotous Rookies (100k) (for teams with low-cost linemen)
o If Riotous Rookies are hired, then roll separately before each match, and ensure you have identifiable painted miniatures for the extra journeymen. It is sufficient to mark the journeyman skill with a distinct skill band, but they should be identifiable to the team.
• 0-01 Halfling Master Chef (300k, 100k for halfling teams)
• 0-02 Star players (Tier 4 teams only)
Star players (Tier 4 teams only)
Teams must have 11 players before taking star players. Only star players released for season 2 are available. You may use any player in the rule book or any Spike released for Season 2 prior to the date of the tournament. The same star player can play for multiple teams even when matched with each other.
Mega-stars cannot be hired.
MEGA-STARS:
Bomber Dribblesnot
Cindy Piewhistle
Deeproot Strongbranch
Griff Oberwald
Hakflem Skuttlespike
Kreek ‘the Verminator’ Rustgouger
Morg’ n’ Thorg
Skitter Stab-Stab
Varagh Ghoulchewer