#Euro25
Welcome to the Cromulent Cup Series: no prizes, no awards, no glory. Just Blood Bowl!
Cost:
$5
Schedule:
10:30 a.m. – 11:00 a.m., Registration
11:00 a.m. – 1:30 p.m., First Round
1:30 p.m. – 2:00 p.m., Lunch Break (short)
2:00 p.m. – 4:30 p.m., Second Round
4:30 p.m. – 7:00 p.m., Third Round
Ruleset"
Will be using the EUROBOWL 25 ruleset.
TEAM BUILDING
Starting Gold and Star Player Point (SPP) (see below for team tiering)
Tier 1: 1100k & 36 SPP
Tier 2: 1110k & 42 SPP
Tier 3: 1120k & 50 SPP
Tier 4: 1130k & 56 SPP
Tier 5: 1140k & 64 SPP
Tier 6: 1150k & 70 SPP
You can spend spp according to the rulebook with the skill stacking exception below, but no random skills or characteristic improvements are allowed.
You are only allowed to take a maximum of two extra skills on a given player.
You are only allowed to “stack” on 1 player for tier 1-2, 2 players for tier 3-4 and 3 players for tier 5-6.
Unspent gold and star player points are lost.
You have to field 11 players before hiring a star player.
You can’t choose more than 4 from the same skill while spending star player points. If your team already has at least 4 from the same skill after buying your players (including star
players) but before spending your skill points you CAN’T have more of that skill. i.e.: A dark elf coach bought 4 blitzers and 2 witch elfs, thus they can only give out two more
dodge before reaching the limit of 4 dodges total. Since they already have at least 4 blocks on the roster they cannot give out any more.
You are not allowed to purchase bribes if your team adds either sneaky git or dirty player (or a star player with one of those skills) to the roster.
Optional packs (may choose one):
A: “Quantity over quality”: you can exchange 2 spp for 10k gold up to 5 times (gaining you a maximum of 50k gold for 10 spp)
B: “Training camp”: get extra 6 spp but you lose 30k gold. If you choose this pack, you are only allowed to “stack” on 1 less player (f.e. High Elves only allowed to stack on 1 of their
players).
C: “Center of attention”: your team can hire star players but lose 8 spp for star players costing up to 120k, 14 spp for star players costing 121-260k, 20 spp for star players costing
more than 260k.
The following star players are banned and cannot be hired by any team:
Morg, Griff, Skitter, Hakflem, Bomber, Cindy, Zzharg, Estelle, Dribl & Drull, Deeproot, Kreek, Varag.
Tier1: Lizardmen, Shambling Undead, Dark Elves, Skaven, Amazons, Wood Elves.
Tier2: Orc, Norse, Underworld Denizens, Vampire, Dwarves.
Tier3: High Elves, Tomb Kings, Slann, Necromantic Horror, Humans.
Tier4: Elven Union, Khorne, Old World Alliance, Imperial Nobility, Chaos Dwarves.
Tier5: Black Orcs, Chaos Chosen, Chaos Renegades, Nurgle.
Tier6: Goblins, Ogres, Halflings, Snotlings, Gnomes
List of eligible inducements:
- Bloodweiser keg
- Mortuary assistant
- Plague doctor
- Wandering apothecary
- Team mascot
- Josef Bugman
- Bribe
- Master chef
- Riotous rookies
The Tournament uses the Bloodbowl 2020 edition Exhibition play rules.
The GW FAQ-Errata document of 28th May 2024 is most recent - if a new one drops before the tournament, it will be used at TO discretion. Please email/contact the TO if this affects a team you intend to bring.
RULES ON TIME MANAGEMENT
Games will be played on a chess clock, set to 1 hour and 5 minutes per player. The clock will be started once the kicking team begins setting up their players for the opening kickoff. The clock will not be paused at any point other than by the TO.
If one of the coaches uses up all the time allotted to them by the chess clock, during their turn they can only pick up knocked down players and turn over stunned players.
PAIRING AND SCORING:
Opponents will be selected randomly for Round 1. Rounds 2 and 3 will be selected using Swiss pairing (randomized within W/L tier) Coaches are awarded points based on the following:
+25 points for each win
+10 points for each draw
0 points for each loss
+ 1 point per opponent casualty sustained (spectators appreciate all manner of viciousness therefore all casualties, regardless of how they are inflicted, count)
+ 2 points for each touchdown scored
+ 2 points for shutting out your opponent (your opponent did not score any touchdowns)
+ 5 points for playing with a fully painted team