TOURNAMENT STRUCTURE
Santa’s Sleigh Slam will consist of 3 matches of Gutter Bowl. Coaches will be paired at random for the first match with the remaining two matches being paired under the Swiss Format. SKABB will do everything possible to avoid duplicate pairings during the event.
The event will be held under the exhibition format so all teams will start each match as rostered (no SPPs or Casualties are applied).
EVENT SCHEDULE
18.00 - 18.15 - Registration
18.15 - 19.15 - Match 1
19.25 - 20.25 - Match 2
20.35 - 21.35 - Match 3
21.35 - 21.45 - Awards and prizes
Matches will be held to a 1hr time limit with coaches being reminded with 15 mins and 5 mins remaining. Once the time has expired, it will be dice down with the active player’s turn ending immediately.
Entry to the tournament will cost £5 for NAF members. Non-NAF members can register at the event.
To confirm your place please make your payment to:
Bank name: NatWest
Account name: South Kent Area Blood Bowl League
Account number: 56422156
Sort code: 52-41-42
Please include your NAF name and number in the payment reference.
MATCH SETUP
As with last year’s tournament, matches will be played in the Christmas Market so all coaches will be playing on the market Gutterbowl pitch following the appropriate weather and kick-off tables.
ELIGIBLE TEAMS
All standard Blood Bowl teams are eligible This includes:
All the teams in the core Blood Bowl rulebook
All teams included in Spike! Magazine
All teams from the Teams of Legend PDF from Games Workshop
We will also allow Slann rosters to enter (roster available from the NAF).
TEAM VALUE AND INDUCEMENTS
All teams: 750,000GP
Teams will be allowed to use 750,000 gold pieces to draft their team.
Star Players do not want to risk doing battle before celebrating the upcoming festivities - therefore no Star Players can be drafted.
Inducements
Inducements are purchased during team creation with the only Inducements allowed being those in the Gutter Bowl rulebook. However, if you don’t purchase a reroll, you can receive a special gift from Santa (details below).
SANTA’S GIFTS
If your team does not purchase any rerolls, at the start of each game each coach gets a gift from Santa. Each coach will roll a D6 and get the following:
Roll
1 - Candy Cane Armour - A randomly selected player gets +1AV for this match
2 - Rudolph’s Red Nose - A randomly selected player gets +1 MA for this match
3 - Elven Magic - A randomly selected player gains the Dodge skill for this match (if the player already has Dodge, randomly select another player)
4 - Jingle Bells - A randomly selected player gains the Block skill for this match (if the player already has Block, randomly select another player)
5 - Frosty’s Touch - A randomly selected player on the opposing team gains the Bonehead trait for this match (if the player already has Bonehead, randomly select another player)
6 - Santa’s Blessing - Your team gains one reroll per half
SNOWY STREETS
The Christmas Markets are covered with ice and snow. Players suffer a -1 penalty to Agility rolls when attempting to dodge.
Also, due to the slippery conditions, players suffer a -1 penalty for any ‘Go For It’ rolls.
TOURNAMENT SCORING
The following points will be awarded for a win, draw or loss:
Win - 20 points
Draw- 10 points
Loss -0 points
In addition to this, you can gain additional points as detailed below:
Casualties - 3 points per casualty (Max 3 per game)
Touchdowns - 1 point per touchdown (Max 3 per game)
WHAT TO BRING
Please bring a team that is clearly marked / identifiable player types. Teams do not have to be painted, but we think the game looks better if they are!
Three Block dice, two D6, one D8, and one D16 dice
Throw-in, Scatter and Pass templates
Gutter Bowl pitch (if you have one)
TIEBREAKERS
At the end of the tournament if any coaches are on equal points, their final placement will be decided based on the following tiebreakers:
1) Touchdowns scored
2) Casualties inflicted
3) The pulling of a Christmas Cracker (best of 3)
Who's going
to see who's attending.
HOW TO GET THERE
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