Schedule:
09:00 Registration
09:45 Round 1
12:15 Lunch Break
13:00 Round 2
15:30 Coffe Break
15:45 Round 3
18:15 Dinner
19:00 Round 4
21:30 round 4 ENDS !
21:45 Awards Ceremony
Score:
2 Points are awarded for a victory.
1 Point for a Draw.
0 Points for a Loss.
Tiebreakers:
Opponents score
Net touchdowns
Net casualties
casualties for
casualties against
Miniatures and colour coding
Miniatures: The miniatures don’t have to be from a specific manufacturer.
We encourage you to use the following color coded bases:
Grey/Black: Lineman -
Red: Blitzer -
Green: Blocker -
White: Thrower -
Yellow: Catcher, Runner.
If your opponent can't easily recognize the different player types on your team, then mark them somehow
The tournament formalities:
First round is a random draw. Subsequent rounds will be swissdraw.
The best placed coaches will be seated on the tables with low numbers.
The four minute rule is not enforced, but if the game is not proceeding according to the time schedule, the referee may issue a timer. The referee can issue a timer, or battleclock, with a fixed turn-time.
Should one player ignore this, that player will automatically concede his game. Any coach can request a timer at any time.
Dice must be easily recognized and must be shared if requested.
If a Coach cannot accept your dice, you must play with standard dice.’
TEAM BUILDING
Each Team has a total of 1,150,000gp (or higher according to their Tier) to spend on roster creation and must hire a minimum of 11 Players.
Any GP unspent at roster creation are lost and all Teams are considered to have the same Current Team Value (CTV) for the purpose of inducements and prayers to Nuffle.
This is a resurrection tournament, no SPP are gained, and injuries, casualties or deaths do not carry on from one game to the next.
Players added to a Team roster mid game as a result of the Masters of Undeath or Plague Ridden special rule are removed from the roster at the end of the game and do not carry on to the next.
General rules:
We play by the official second season rules and recommendations following “Rules for NAF Tournaments 2022” – including the one extra race (Slann):
https://www.thenaf.net/.../NAF-Rules-for-Tournaments-2022...
Link to other roster creators:
https://www.thenaf.net/resources/roster-creation/
The tournament is a resurrection and no progression tournament, so every game is played with the roster you create before the tournament starts.
Team Creation:
Every team gets GPs to spend in accordance to their Tier applying the standard rules for creating a blood bowl roster.
Inducements:
Any inducements bought are added permanently to your roster and bought from the teams Gold Pieces (GPs).
Inducements:
No stars allowed to this event to make it more beginner friendly
Assistant coaches, Bribes, Cheerleaders, Halfling Master Chef, Mortuary assistant, Plague doctor, Riotous Rookies, Bloodweiser Kegs and Weather mage are allowed.
Teams with the Bribery and corruption rules: Black Orcs, Goblins, Snotlings and Underworld purchase bribes at a prize of 50.000 gp.
A team with the Sneaky Git skill, cannot also hire a Bribe.
Halflings can purchase a Halfling master chef at a prize of 100.000 gp.
Skills and tier bonuses:
All teams get Star player points (SPP) to purchase skills.
A chosen Primary skill can be given to a rookie player for 6 SPP.
A chosen Secondary skill can be given to a rookie player for 12 SPP.
A player that has already been given one Skill, can be given a second Skill in the form of:
a chosen Primary Skill for another 8 SPP.
or a chosen Secondary Skill for another 14 SPP.
No player can be given more than two extra skills.
Examples and clarifications:
Picking Guard on a Longbeard as a Primary skill costs you 6 SPPs.
You may then pick a second skill on the Longbeard you already gave Guard. This could be Stand Firm as a second Primary skill for the price of another 8 SPPs, for a total of 14 SPPs.
Or you could pick Side step as a Secondary skill 14 SPPs for a total of 20 SPPs.
You might pick Block on an Ogre as a Secondary skill for 12 SPPs.
You may then pick Frenzy as another Secondary skill on the Ogre you already gave Block – for the price of another 14 SPPs, for a total of 26 SPPs.
SPP fo for gold:
It is possible to convert up to 12 SPPs into GPs used for team creation or inducements.
Exchange rate is 3 SPPs for 20.000 GPs.
Tiers
Tier 1 – 30 SPPs, 1150k
Amazon, Vampires, Dark Elves, Lizardmen, Shambling Undead
Tier 2 – 36 SPPs, 1160k
Underworld Denizens, Skaven, Wood Elves, Chaos Dwarves, Norse, Dwarves, Orcs, Necromantic
Tier 3 – 42 SPPs, 1170k
Human, Elven Union, High Elves
Tier 4 – 48 SPP, 1180k
Chaos Renegades, Khorne, Khemri Tomb Kings, Old World Alliance, Gnomes
Tier 5 – 54 SPPs, 1190k
Black Orc, Nurgle, Slann, Chaos Chosen, Imperial nobility
Tier 6 – 60 SPPs, 1200k
Goblins, Halflings, Ogres, Snotling