The outlaws BB tournament, for those pot hunters that manage to skirt around the border patrols, is back !
COST
$40 - NAF Members, $45 - Non-NAF members (with $5 going towards NAF membership sign-up).
TOURNAMENT
5 games of Blood Bowl played over two days (3 on Saturday, 2 on Sunday) Swiss-style match-ups after game 1. Tournament is resurrection.
Tournament points are W/T/L - 5/2/0, with strength of schedule as primary tie-breaker.
We will be using the BB 2020 rule set.
TEAM BUILD
Coaches will have 1,100,000 gold crowns with which to build a "rookie" team. Each coach must purchase a minimum of 11 players. You may also purchase re-rolls, fan factor, assistant coaches, cheerleaders and apothecaries. No skills or stat increases of any kind may be purchased. Apothecaries work as described in the current rule set ( BB 2020)and may not be used on Star Players.
INDUCEMENTS DURING BUILD
Teams may purchase 0-1 Star Players, but must purchase 11 players before they can purchase any Star Player and must also pay a tax to do so.
Star Player Tax
Tier 1
1 Secondary skill
Tier 2
1 Secondary or 2 Primary skills
Tier 3
1 Secondary or 2 Primary skills
" Bribery and Corruption" teams may purchase bribes (50,000 gp) and Halfling teams may purchase a Halfling Master Chef ( 100,000 gp)
TEAM Skill Packs
Tier 1
3 primary, 1 secondary and 1 free primary Dirty Player skill
Tier 2
5 primary ,1 secondary and 1 free primary Dirty Player skill
Tier 3
7 primary , 2 Secondary and 1 free primary Sneaky Git skill
* free skills may not be used to purchase Star Players
A player may receive a max of 1 skill ,
however, 1 player may receive an additional primary skill by spending a secondary skill.
A max of 2 of each skill per team
Tiers
1 Skaven, Norse Lizardman, Dark Elves, Amazon, Undead, Dwarf, Wood Elves, Chaos Dwarf, High Elves, Underworld.
2 Tomb Kings, Elven Union, Slann, Orc, Necromantic, Chaos Renegades, Imperial Nobility, Human,Khorne, Vampire, Nurgle, Old World Alliance, Chaos, Black Orc.
3 Goblins, Halflings, Ogres, Snotlings.
Special Rules:
The exiled Nobility of the Border Princes are always trying to " one up " each other and as a result each team will be receiving an allotment of gold to spend on extra inducements for that round.
Round 1
100,000 gp
Round 2
150,000 gp
Round 3
200,000 gp
Round 4
250,000 gp
Round 5
300,000 gp
Inducements Available,
0-4 Temp Agency Cheerleaders - 20,000 gp each
0-3 Part-time Assistant Coaches 20,000 gp each
0-1 Weather Mage 30,000 gp
0-2 Bloodweiser Kegs 50,000 gp each
0-3 Special Plays 100,000 gp each *
0-3 Extra Team Training 100,000 gp each
0-3 Bribes 100,000 gp each( 50,000 gp for teams with the " Bribery and Corruption" special rule)
0-2 Wandering Apothecaries 100,000 gp each (not available to teams that cannot hire an apothecary)
0-1 Mortuary Assistant 100,000 gp (" Sylvainian Spotlight " teams only)
0-1 Plague Doctor 100,000 gp (" Favoured of Nurgle" teams only)
0-1 Riotous Rookies 100,000 gp ( "Low Cost Linemen" teams only)
0-1 Halfling Master Chef 300,000 gp ( 100,000 gp " Halfling Thimble Cup " teams only)
0-1 Hireling Sports Wizard 150.000 gp
0-1 Biased Referee 120.000 gp ( 80,000 gp "bribery and Corruption" teams only)
* Players will be dealt 2 random special play cards by the TO and will choose 1 to keep and 1 to discard.
Please note: Inducements purchased during build count towards total inducements available during rounds.