3 games of Second Season Blood Bowl in the sunny Pacific Northwest
BASE TEAM SETUP
Each coach receives 1000TV to build their team: players, coaching staff, rerolls, bribes and chef. Team build must include at least 11 players, no star players can be purchased.
Any team capable of rostering at least one player with ST5 or higher must include at least one player with ST5 or higher. So, for example, Deathrollers are compulsory for Dwarf teams.
EXTRA INDUCEMENTS
Each team receives 200 TV extra to spend on inducements (including Star Players, excluding wizards and mercenaries). If two teams both roster the same Star Player, that’s fine: the warpstone deposits in northwestern Naggarond often lead to that sort of strange thing happening.
The following inducements are available (refer to the Blood Bowl rule book and Death Zone for details and specific costs, as availability and pricing can vary between teams:
0-4 Agency Cheerleaders
0-3 Part Time Assistant Coaches
0-1 Weather Mage
0-2 Bloodweiser Kegs
0-8 Extra Team Training
0-3 Bribes
0-2 Wandering Apothecaries
0-1 Mortuary Assistant
0-1 Plague Doctor
0-1 Riotous Rookies
0-1 Halfling Master Chef
0-2 Star Players
0-2 (In)famous Coaching Staff: Josef Bugman, Kari Coldsteel, Galandril Silverwater, Krot Shockwhisker, Fink Da Fiver, Mungo Spinecracker, Schielund Scharlitan
0-1 Biased Referee: Jorm the Ogre, Thoron, Ranulf, Trundlefoot Triplets, Generic Biased Referee (p95, 2020 rulebook)
Waaagh! Drummer
Cavorting Nurglings
Dwarfen Runesmith
Halfling Hot Pot
Master of Ballistics
Bottles of Heady Brew
SKILLS
Each coach has 120 TV to spend on skills. Primary skills cost 20 TV each, secondary skills cost 40 TV each. No random skills. No two players can have the same skills (so you can’t take 6 Guard players, but you could do Guard + Stand Firm, Guard + Mighty Blow, Guard + Thick Skull).
Prizes for:
1st place
Most TDs
Most Casualties
Best Stunty
Pandemonium - highest total TDs (scored and conceded) + Casualties (suffered and inflicted)
Best Painted