Date:
The Tournament will take place on Saturday the 16th of June 2018
Location:
The Tournament will take place in our gaming centre Based in Whitburn, West Lothian.
Unit 15, C/O 6 Dixon Terrace, Whitburn, West Lothian, EH47 0LH
Whitburn is directly in-between Glasgow & Edinburgh. There is no direct train, however there are trains every 30 minutes going to the closest village about 3 miles away (Armadale). If traveling via train there is a direct bus link from the train station or taxi services are available. Service No.701 station side & 21 (Asda side)
There is a direct motorway link via Glasgow-Edinburgh and other locations with a turn off only a mile from the venue (M8 Motorway – exit 4A).
We will however make every effort to arrange pick-up for those who are relying on public transport, one way or another. We would ask however that everyone using public transport inform us so we can arrange pickup in one place for all those needing it.
We do not provide accommodation, however there are a few hotels in the area that can be booked. The Hillcroft hotel is one such hotel. For those traveling from a distance we can arrange for us to go out for a meal on Saturday evening if staying over.
How to enter:
Places will be on a first come first serve basis. Tickets are available now at £20 each - £15 for NAF members.
Tickets payable to: INFO@EVANGELWL.COM
PAYMENTS ARE TO BE MADE UP FRONT WHEN RESERVING YOUR PLACE.
When purchasing your ticket, you need to provide the following:
Full Name + Address + Contact Email & Phone Number
NAF members must provide NAF Name & Number
There are 20 places available, although we will except more if people want to come.
Gaming Materials
You will be required to bring your team, dice and templates. We do require support form a few players to bring a board & score/turn tracker sheets so if you can help then let us know. There is no restriction on what miniatures you use in your team as long as they are painted, clearly identifiable and appropriate for people of all ages. You will be asked to explain to your opponent what the proxies are being used as.
Schedule:
Registration: 08:30 – 09:15
Game 1: 9:30 – 12
Lunch: 12 – 13:00
Game 2: 13:00 – 15:30
break: 15:30 – 15:45
Game 3: 15:45 – 18:15
Competition Awards 18:15
Close: 18:45
Please note that registration ends at 09:15 precisely. If you attend registration late then you are likely to delay the organisation of the whole tournament for all players; this may even entail you missing the tournament altogether. There are 2 hours and 30 minutes allocated to each round. We ask that you play within this time, otherwise the tournament referees may need to stop games prematurely. This is particularly important when many people will have booked trains/transport at specific times.
A 15 & 5-minute call will be given for finishing each game.
Only 3rd round games can have extra time if a tie for final 1st, 2nd place is evident
Rules
Rosters are purchased with a treasury of 1,100,000 gold crowns. All inducements are permitted except Mercenaries, Special Play Cards and Team Wizards.
If you include Star Player(s) in your roster you must first have at least 11 normal rostered players before including the Star. If two coaches are drawn against each other in the tournament with the same Star Player on their roster, then both players are permitted to use the Star (contrary to the normal rule).
Note, during the pre-match sequence extra gold crowns for inducements are not awarded to teams that have a lower team value (such as they are in league play). Besides the starting skills on your roster, you are also permitted to add additional skills to your players.
These skills are added are to be included in your pre-submitted team at registration
Skill Advancement:
Different skill allowances are awarded to the different racial Tiers below.
Tier 4 (Halfling, Goblin, Ogre) – 6 Normal skills, 2 Double skills.
Tier 3 (Chaos, Nurgle, Slann, Chaos Pact, Underworld, Vampire) – 5 Normal skills, 2 Double skills.
Tier 2 (High Elf, Elf, Khemri, Necromantic, Human) – 5 Normal Skills, 1 Double skill.
Tier 1 (all other races not listed above) – 5 Normal skills.
All the additional skills are added to your roster at the start of the tournament. Each player may receive a maximum of one skill. Note that skills allowed for each Tier are exactly as ‘New Skill’ rolls specified either ‘Normal’ or ‘Double’ as per Blood Bowl rulebook’s Improvement Rolls table. There are no restrictions on skill duplication i.e. you may give several different players the same skill if you wish.
Game Points
Points for winning each game will run as follows:
Win: 15 points
Draw: 5 point
Lose: zero points
Other points
3 per touchdown – Maximum of 9 points
Injuries – 1 point – maximum of 3 points