All teams must account for miniatures that represent the players properly and each positional must also be clearly recognizable
All miniatures must be painted and their base decorated with a minium color scheme allowing to distinguish clothes. armours and flesh. Any team who according to the organization does not meet the requirement indicated will not be allowed to opt to any of the prizes of the events.
Who's going
to see who's attending.
HOW TO GET THERE
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The current naf tournament rules
- Wizards allowed.
- Slann, Khorne and Bretonia team allowed
- Human Catchers cost 60K
- New Goblins Positional and Orc in Chaos Renegades allowed
- Arguing the Call allowed
- Treemen for Halfling teams may apply the "Timmber!" special rule
- No restriccions to Piling On.
- No Special Play Cards
- Star Players are allowed ( are those approved by The NAF)
FORMAT
Individual / Resurrection 2 hour 15 minute per match 4 rounds, one day.
Point System:
13 points for a Victory by 2+TD
11 points for a Victory by 1TD
8 points for a Draw
5 points for a Defeact by 1TD
3 points for a Defeact by 2+TD
-16 points for Conceding
In order to avoid draws the following will be considered:
1º Points gained during the tourney
2º Points gained by opponents against which a player has played
3º Coefficient (2x TD difference + Casualty difference)
4º TD difference (scored vs received)
5º Casualties difference (caused vs received)
6º Total TD scored
7º Casualties caused
Concessions exclude participants from receiving any prizes
TIERS
1: 6 Simple skills may be assigned to players (only one player may account for 2 skills) no incentives, no "freebies" 1.050.000 GP: Dark Elves, Wood Elves, Chaos Dwarves, Dwarves, Undead, Necromantic, Norse, Orcs and Skavens
2: 7 Skills may be assigned to players (only one player may account for 2 skills, 1 may be a double) no incentives except 1 Star Player, no "freebies" 1.100.000 GP: Amazons, Lizardmen Pro elves, High Elves, Humans, Bretonian
3: 8 Skills may be assigned to players (only one player may account for 2 skills, 2 may be a double) no incentives except Wizard and 1-2 Star Player, no "freebies" 1.150.000 GP: Chaos Pact, Chaos, Underworld, Slann, Nurgle, Khorne and Vampires
4: 9 Skills may be assigned to players (only one player may account for 2 skills, 3 may be a double) incentives allowed and only 2-3 Star Player, "freebies" 1.200.000 GP: Halflings, Ogres, Goblins, Underworld (without Skavens), Skinks (Lizardmen roster without sauruses)
- "Freebies": Underworld and Skinks (Apothecary) Halflings (Chef) Goblins (1 bribe) and Ogres (Apothecary)