6 Rounds. 4 on Sat and 2 on Sun to allow ease of flights home for travelers.
Team of 3 Coaches, no Race can be duplicated in the Team.
Match making as per previous 2 ATC (dice off then alternating Captains putting up a team for the other Captain to challenge.).
**NOTE** Races only will be matched in this way. It is then possible for the Captain/ Coaches to change which race each individual coach wishes to take. This changing of coach is NOT mandatory, just an option.
CRP with NAF amendments. Links to be provided...
115 TV, Resurrection, No bought skills
Skills Pack will be given to each Coach based on Tier of Team.
Normal inducements allowed including CRP Wizard.
Skills:: TV will be correctly calculated as per choice of Doubles or not and used for NAF ranking purposes.
Tier 1: 5 Skills
Tier 2: 7 SKills (2 of which can be doubles)
Tier 3: 9 SKills (4 of which can be doubles)
Skills can be stacked up to 2 on each player, but no Doubles can be stacked with any other skills.
Tier 1:
Amazon
Chaos Dwarf
Dark Elf
Dwarf
Lizardmen
Necromantic
Norse
Orc
Skaven
Undead
Wood Elf
Tier 2:
Bretonian
Daemon ("Khorne")
Chaos
Chaos Pact
Elf
High Elf
Human
Khemri
Nurgle
Slaan
Tier 3:
Goblin
Halfling
Ogre
Underworld
Vampire
Who's going
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HOW TO GET THERE
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