SCHEDULE
9:00 - 9:30 - Reception
10:00 - 12:15 - Round 1
12:30 - 14:45 - Round 2
15:00 – Paella and Cerveza!
16:00 - 18:15 - Round 3
18:30 - 20:45 - Round 4
21:00 - Award of Prizes
22:30 – Great Dinner Celebration at the Hispanias and Averno Team Party!
Participants play with a partner, the duo will compite as a team throughout the tourney.
Each coach will score individually and joint score will also be taken into consideration.
13 points win by 2 TD
11 points win by 1 TD
8 points draw
5 points loss by 1 TD
3 points loss by 2 TD
-16 for Conceding
Ranking will be according to: Tourney points, opponent points, TD average, casualty average.
INSCRIPTIONS
Teams will be considered as signed up to the event by means of a bank order indicating the name of both coaches:
Concept: IV Hispania ("COACH A" + "COACH B")
Bank order to be made to:
IBAN: ES90 2100 2448 1202 0027 0306
La Caixa
Account holder: Jesús Rodríguez Jiménez
Price Includes:
- Tourney inscription.
- Accomodations.
- Exclusive miniature of the IV Hispania Bowl.
- Dice
- Turn and RR Counters.
- Cerveza!.
- ...And a few more surprises!
In case of needing a partner for the tourney, the orbganization will team up all loose players randomly so they make up a team for the tourney.
Inscription limit: 60
Latest Date to submit inscription: Sunday February 26th 2017.
Send Rosters to: hispaniabowl@gmail.com
Who's going
to see who's attending.
HOW TO GET THERE
Set your Home Location in your profile to see travel time.
TEAM EVENT/RESSURECTION
4 ROUNDS / 1 DAY
Tier 1: 1.200.000
Amazons, Dark Elf, Wood Elf, Dwarf, Chaos Dwarf, Lizardmen, Undead, Norse, Ork, Skaven
Tier 2: 1.250.000
High Elf, Pro Elf, Human, Necromantic
Tier 3: 1.300.000
Chaos, Chaos Pact, Khemri, Nurgle, Underworld, Slann, Vampire
Tier Stunty: 1.350.000
Goblin, Halfling, Ogre, Underworld without Skaven, Skinks
Teams must consist of 11 players. Skills may be bought at the following costs and only if available for the player:
- Normal: 20.000
- Double: 30.000
- +1 MO or AR: 30.000
- +1 AG: 40.000
- +1 STR: 50.000
Only 1 skill may be assigned per player (except for team Captains).
All inducements are allowed, with the following conditions and exceptions:
- 0-1 BLOODWEISER BABES, 50.000 each.
- Goblins and Underworld teams will be allowed to induce 0-3 bribes at the cost of 50.000. Other teams as usual.
- Halfling teams can induce chef for 50.000. Othe rteams as usual.
- Vampire teams can induce 0-2 Apothecaries at 50.000. Other teams as usual.
- Ogres will be allowed to recruit up to 22 snotlings, supassing the 16 player limit.
- Special Cards aren't allowed.
- Tier 1: 0-1 Star player
- Tier 2 and Tier 3: 0-2 Star players
- Tier Stunty: 0-3 Star players
The undead and necromantic teams will be allowed to raise the dead. Nurgle teams will be able to use Nurgle's Rot. These new players will only be available for the match against the teams who had their players killed. At the end of the match they will disappear.
THE CAPTAIN
Each team will need to have a captain designated. The captain must obligedly have been provided with two skills when creating the roster. Each match report form will account for special boxes where the points achieved by the captains during each match must be indicated (either by passing, TD, casualties caused).
At the end of the tourney the following distinctions will be awarded::
- Captain who has caused the most casualties.
- Captain who has scored the most TD.
- Captain who has completed the most passes.