This year, Auld World Masters is in honour of The Mad Bomber. For those of a certain age out there, he was featured in the Bloodbowl journals many years ago but never survived to future versions.
The Mad Bomber will play in every game free of charge. Before kick off each player rolls 2D6 and the coach with the highest score decides if they want to use The Mad Bomber for the first half or the second half. In the result of a tie, roll again. The Mad Bomber will always play for both teams in the same game.
The Mad Bomber – Skeleton Star Player
M6 S3 A2 AV7
Normal Skills – Loner, Thick Skull, Regeneration, Bombardier, Secret Weapon, Nerves of Steel
New Skills - Fading Memory, Old Dog, New Tricks, It’s all about me! , Mini Bribe
Who's going
to see who's attending.
HOW TO GET THERE
Set your Home Location in your profile to see travel time.
Teams are 1100 TV in size.
This season we have decided to tier the teams as follows -
Tier 1 – Dwarfs, Undead, Orcs, Lizardmen, Wood Elfs, Norse, Amazon, Dark Elfs, Chaos Dwarf, Skaven
Tier 2 – Khemri, Necromantic, Humans, High Elfs, Pro Elfs, Chaos, Chaos Pact, Vampires, Nurgle,
Slann, Underworld
Tier 3 – Halflings, Goblins, Ogres, Lizardmen (if stunty), Underworld (if stunty)
Provided they meet the entry requirements Lizardmen (Kroxigor and Skinks only) and Underworld (Chaos Troll and Chaos Goblins only) may also be considered stunty teams and will have the benefits of being in tier 3.
All teams start with 1 double and 2 normal skills of their choice free of charge.
In addition to this all teams may if they wish take up to a further 3 normal skills in their team. These skills come at a cost . . . . each skill costs 20,000 gold and for each extra skill you take your team has an additional player with a niggle injury.
Tier 3 teams may stack 2 skills on one player if they choose, no other tier may do this.