Rules
Boudica Bowl will be using the Competitive Rules Pack, which is available here.
All 24 teams, including Slann, Chaos Pact and Underworld can be used (rules for those teams can be found here).
Each coach will get 1,100,000 gold pieces maximum to spend on their team.
All inducements are allowed, except for mercenaries, special play cards and wizards. Star players are allowed, but you must have 11 rostered players before you can purchase them.
Your team may feature non-GW miniatures but they must represent the race and position which is easily recognisable. Teams must be based, numbered and feature at least three different colours (after all you could win a trophy if they are painted well).
Skills
Before registration on day 1 a coach can pick skills for the team based on the tier the team is in (no stat increases are allowed):
•Tier 0: Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardman, Norse, Orc, Skaven, Undead, Wood elf (5 skills)
•Tier 1: Chaos Pact, Elf, High Elf, Human, Necromantic, Slann (6 skills)
•Tier 2: Chaos, Khemri, Nurgle, Underworld, Vampire (6 skills)
•Tier 3: Goblin, Halfling, Ogre (7 skills)
At this point each team will be allowed to trade 2 normal skills for a double skill (up to 2 double skills per team) to add to a player of their choice.
Before game 4 starts each team will have extra normal skills available to the team according to their tier:
•Tier 0: Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardman, Norse, Orc, Skaven, Undead, Wood elf (2 skills)
•Tier 1: Chaos Pact, Elf, High Elf, Human, Necro, Slann (2 skills)
•Tier 2: Chaos, Khemri, Nurgle, Underworld, Vampire (3 skills)
•Tier 3: Goblin, Halfling, Ogre (3 skills)
Each team will be allowed to trade 2 normal skill allocations to stack a normal skill to a player who has already received a normal skill (not one who has received a double skill and no stat increases are allowed).