Tier 1: Amazon, Chaos Dwarf, Dark Elf, Dwarf, Lizardman, Norse, Orc, Skaven, Undead, Wood Elf
Tier 2: Chaos, Chaos Pact, Daemon of Khorne, Elf, High Elf, Human, Khemri, Necromantic, Nurgle, Slann, Underworld, Vampire
Tier 3: Goblin, Halfling, Ogre, Skink (Lizardman without Saurus), Underworld stunty (no Skaven)
b- Teams:
Tier 1: 1.040k gp (TR=105) – 0 Skill extra
Tier 2: 1.060k gp (TR=105) – 1 Skill extra (normal)
Tier 3: 1.080k gp (TR=110) – 2 Skill extra (double)
Before the first match you can choose one of these combinations:
• 5 normal (ONLY one player can have two skill, the others can have max one skill)
• 3 normal e 1 double (no player can have more than one skill)
Before the first match you can choose one of these combinations:
• 2 normal (two different player that before didn't have skills)
• 1 double (to a player that before didn't have skills)
c- Tuvbonevd skill! One player not positional (0-12 or 0-16), without skills, can have the skill “tuvbonevd”: at the beginning of your turn the coach can choose player skill (normal, double or +1 ST or AG or MA or AV), only for that turn.
You have to roll a D6 (you can't use rerolls):
- activation normal skill: 3+
- activation double skill: 4+
- activations +1 ST or AG or MA or AV: 5+
b- No inducement except:
“Necromancer” free for Undead e Necromantic
“Master Chef” (0-1) for Halflings
“Bribes” (0-3) for Goblin