•Cost: 1250 SEK/1050 SEK non-alcoholic. 50 SEK discount for NAF-members
This is included: 5 games of blood bowl, 1 banquet, 1 lunch, 1 sandwich and beverages for the meals
•Date: 7/2 - 8/2 2012
•Location: Värmlands Nation, Riddartorget 1, Uppsala, Sweden
•Registration: Send your Real name, NAF NICK and NAF number, your phone number and any request according to food, vegetarian, allergies, non-alcoholic etc., to banquetbowl@gmail.com no later than January 10. Roster with race, skill choice, Team name may be sent in later, any roster received later than January 20, will count as 16 haflings with a master chef
All registrations are committing, but if the number of participators don’t reach at least ten people by December 1 2014, the tournament will be canceled and a full refund of the entrance fee will be allowed.
PLEAS NOTE: Since the tournament is held at a restaurant with a permit to serve alcohol, is there strictly prohibited to bring any own food or drink
What to bring
•Your team, dice etc - i.e. the things you need for a game of blood bowl and preferable one or more Blood Bowl Pitches.
•Roster - bring at least two copies of your roster.
•Your best suit/dress fitting for a banquet.
Schedule (may be minor changes to this)
Saturday
08:30 - 09:30 Registration.
09:30 - 12:00 Round 1
12:00 - 12:45 Lunch
12:45 - 15:05 Round 2
15:15 - 17:35 Round 3
18.00 - Banquet
Sunday
09:00 - 11:20 Round 4
11:30 - 12:00 Lunch
12:00 - 14:30 Round 5
ca 15:00 The Prizes
Format
•Res - All injuries are reset after each game.
•Pairing: Round 1 mirror match up as far as possible. Those coaches without a mirror match will get a random match up instead. Round 2-6 Swiss Draw.
Team creation
•At least 120K to buy your team with (teams with highest tier gets more gold coins, see below). All inducements are allowed. A team needs 11 ordinary players to buy Star players.
Tier 1 - 120K: Wood Elves, Undead, Lizardmen
Tier 2 - 122K: Amazon, Dark Elves, Chaos Dwarves, Dwarves, Skaven, Norse, Orc
Tier 3 - 125K: Necromantic, Elves, Khemri,
Tier 4 - 128K: Slann, Chaos pact, High elves, Vampire, Nurgle, Chaos, Humans
Tier 5 - 130K: Halflings, Goblins, Ogres, Underworld
•Skills are bought with the team. Normal skills cost 20K, double skills cost 30K. A player may only get one extra skill - i.e. no stacking. Skills must be clearly marked.
•Marquis of Queensberry rule - All teams except those in Tier 5 have to buy at least as many "wrestle" skills as "block" skills. Count only the bought "extra" skills.
Game play
•We play according to the Competitions Rules Pack (CRP) including, Slann, Underworld and Chaos Pact. All games are played without post-match procedures and thus without winnings, player purchases etc. All injuries and earned star player points are waived after each game. So each game starts with the same players on the roster.
•Illegal Procedure: Only used if both coaches agree to use it.
•Time: The four minute rule is not enforced, but if the game is not proceeding according to the time schedule, the referee may issue a timer. The referee can issue a timer, or battle clock, with a fixed turn-time. Should one player ignore this, that player will automatically concede his game.
•Painted miniatures are mandatory. If your opponent can't easily recognize the different player types on your team, you must let him mark them somehow (without damaging the miniatures, of course).
•Etiquette: It is not allowed to interfere in other coaches games, unless to point out violations of the rules.
•Dice: If a Coach cannot accept your dice, you must play with standard dice. Standard dice are: 2 regular D6, 3 regular official NAF Block dice, 1 regular D8. If a Coach request to use your dice, you must "share" dice.
•Scoring
Win: 3p
Draw: 1p
Loss: 0p
Concede: -3p
Tiebreaker
1) Highest number of wins
2) Strength of schedule (i.e. Opponents score)
4) Highest net TD:s
3) Lowest net CAS - all CAS are counted!
5) First complete registration
•We will try to avoid "buys" but if you get a buy - i.e. don’t have any opposition it count as a 1-0 Win, (0-0 CAS).
Prizes
Prize for number 1 and 2.
Prize for the Stunty Cup Winner. (Goblin, Halfling, Ogre) if more than one team
Prize for Most Casualties.
Prize for Most Touchdowns.