Information
Rules summarised as follows:
-Roster building exactly as recent Monkeybowls
-Swiss, no final, 2/1/0 points scoring
-tiebreak TBC, possibly strength of schedule
-Each coach will use 2 rosters (each one a different race)
-Coaches will play three games with each race
-After the round draw, coaches will determine which race they use as follows, using race cards provided at the start of the tourney (as per the cards tribes captains will be familiar with): each coach makes his choice of race in secret and places the corresponding card face down on the table; the cards are then revealed to produce the match
-Because each race must be used three times, in round six there will be no choice (though the choice could be taken away earlier, depending on how soon one race makes its third appearance)
-Coaches will have exchanged rosters prior to making their choice, and will also know which races their opponent has used in previous rounds
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