A Christmas-themed one-day sevens tournament in Cornwall.
2025 (Season 3) Matched Play Rules as updated in Spike #22 will apply
Five round Tournament in Wissen format, first round random, then play coaches with a similar record with no repeat fixtures.
No player advancement between games - all players healed / resurrected between games.
Tournament will be administered on Tourplay. Each coach must bring an internet-enabled device (mobile / tablet / laptop) to manage their matches. WiFi is available at the venue.
For the first three rounds, all tables will play with the same ball rules as directed by the TO (random draw):
For rounds four and five, opposing coaches vote for their favourite ball rules via secret ballot. If they both choose the same, the game is played with the chosen ball. If they vote differently, neither coach gets their pick and the other ball is used. See Crib Sheet for ball details.
The ball emits intoxicating fumes which affect any player in possession of the ball, boosting their confidence but impairing their judgement. Every ball carrier automatically gains Sprint and Drunkard for the current drive (this spreads to multiple players if the ball changes hands). Mark players with tinsel / lametta. Moreover, all affected players must stagger in a different direction every third step (or change direction after each two steps). The effects of this pungent liquor does not apply to players with the Skeleton or Mummy keyword.
Every time the ball is successfully caught or picked up, roll a D6. On a 1 the ball carrier gains My Ball for the drive as they compulsively nibble at the ball. If they remain in possession of the ball for 3+ turns, they suffer dodgy smack for the following drive. Players with the Undead keyword are unaffected by this ball because they care not for sweet treats.
Each turn, roll D6 each time the ball carrier activates. On a 1, the ball starts ticking and will explode in place when it touches the floor, is dropped by a player attempting to catch it or at the end of the team turn. If a TD is scored the ball still explodes, potentially injuring the scorer. A replacement bake will be placed at the site of the explosion at the end of the team turn (caught automatically if the player is standing). Doesn't cause a turnover if thrown at an opponent as it is a bomb. Does cause a turnover if thrown (aimed) at an empty square.
All coaches attending will receive a festive gift bag containing treats, tokens and a guest Star Player model which will all be useable during the tournament. Full details to be provided on the day.
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