Information ✨Auto-translated from Spanish Format
- Swiss system, 3 rounds
- Maximum 10 coaches
Scoring
- Victory: 3 points
- Draw: 1 point
- Defeat: 0 points
Tiebreakers
- Strength of Schedule
- Touchdown Difference
- Casualty Difference
Roster
- Team Building System: EuroBowl-style Tiers (Team Budget + Skill Gold + Flowing Funds by faction)
- Complete reset each round - no team progression between matches
Player Improvements
- Improvements purchased with Skill Gold
- Maximum 3 players with Secondary improvement
- Maximum 3 players with Combined improvement (Stack)
- No limit on Primary improvements
Star Players
- Divided into Veteran and Legend categories by team Tier
- All previously banned names are now on the Legend list (no vetoed names)
Injuries
- Permanent injuries disabled
- All Casualties (including death) treated as Injured for that match only
Logistics
- Maximum match duration: 2 hours 30 minutes
- Suggested clock: 3 minutes 30 seconds per turn
Prizes
- To be defined, except for special rule: anyone arriving with an item related to September 18th wins a mascot
Who's going
to see who's attending.
Venue & airportscity-level pin
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