Schedule
- Participant Check-in: 9:15 a.m.
- Round 1: 9:30 a.m.
- Round 2: 10:45 a.m.
- Round 3: 12:00 p.m.
- Round 4: 1:15 p.m.
- Prize Ceremony & Closing: 2:30 p.m.
Ruleset
Blood Bowl 7 (Season 3) - The rules recently published by Games Workshop in SPIKE! magazine issue #22.
Registration
- Player capacity: 20 coaches
- Players must register their participation on this forum.
Prizes
- Tournament Trophy (Games Workshop) for the winner
- Games Workshop tournament dice for the top 8 finishers - colors (red or blue) chosen in order of placement
- "Titan" detail for all participants
- Raffle: store vouchers
Tournament Rules
Team Budget & Roster Building
- Each team has a budget of 600,000 gold coins for hiring players, coaches, and basic incentives.
- Star Players are NOT permitted.
Team Tier Progression System
Tier 1 Teams (ALLIANCE OF THE OLD WORLD, ORCS, WOOD ELVES, AMAZONS, SKAVEN, UNDERWORLD): No roster improvements allowed - "bare roster only"
Tier 2 Teams (DARK ELVES, HIGH ELVES, HUMANS, LIZARDMEN, UNDEAD, VAMPIRES): May add 1 non-elite primary skill to a non-positional player
Tier 3 Teams (NECROMANCERS, NORSEMEN, NURGLE, SLANN, PHARAOH'S TOMB, CHOSEN OF CHAOS, CHAOS DWARVES, DWARVES, ELF PROS, IMPERIAL NOBILITY, SNOTLINGS): May add 1 non-elite primary skill to any player
Tier 4 Teams (BLACK ORCS, BRETONIANS, CHAOS RENEGADES, GNOMES, GOBLINS, HALFLINGS, KHORNE, OGRES): May add 1 elite or non-elite primary skill to any player
Match System
- Swiss system with resurrection (defeated teams may continue competing)
Scoring
- Win: 3 points
- Draw: 1 point
- Loss: 0 points
- Forfeit: −15 points
Tiebreakers (in order)
- Points earned in matches
- Opponent points
- Head-to-head result
- Touchdown difference
- Casualty difference