Tournament Overview
Date: November 14th, 2026
Start Time: 10:00 AM
Location: Waterloo Games, 8075 Mechanicsville Tpke, Mechanicsville, VA
Entrance Fee: $20 via PayPal @corynewton15 (All entrance fees to be used as in store credit to award winners)
Registration
- NAF Registration: Send NAF name and number to corynewtion15@gmail.com to register
- Convention Registration: TBD
- Rosters Due: October 30, 2026
Tournament Format
- Ruleset: Blood Bowl 2025 (Third Season)
- Format: 3 Rounds, 11s, Swiss Pairings
- Style: Resurrection (Injuries/deaths do not carry over between rounds, no spp awarded after matches)
- Budget: 1,200,000 GP (1.2M)
Schedule of Play
- Registration: 10:00-10:30 AM
- Round 1: 10:30 AM-12:45 PM
- Lunch: 12:45-1:30 PM
- Round 2: 1:30-3:45 PM
- Round 3: 3:45-6:00 PM
What to Bring
- Your painted blood bowl team
- NAF or GW dice
- Pitch
- 4 copies of your team roster
- A system to note added skills (loom bands, bread ties, skill markers, etc.)
Team Construction & Skills
Coaches use their 1.2M budget to purchase players, sideline staff, inducements, and skills.
Skill Pricing
- Primary Skill: 20,000 GP
- Secondary Skill: 40,000 GP
- Elite Skill Surcharge: +10,000 GP (e.g., Primary Elite = 30k, Secondary Elite = 50k)
Restrictions
- No Skill Stacking (max 1 added skill per player)
- No Stat Increases
Inducements & Stars
- Banned Inducements: Wizards, Prayers to Nuffle, and Mercenaries
- Star Players: All star players are allowed. You must roster 11 players before inducing star players.
Bombs Bursting in Air
Rat-Trick Heneater was serious when he declared "Give me touchdowns or give me death!" Any player caught stalling (see page 80 of Season 3 Official Rulebook) will have a bomb thrown at them. This bomb throw is always accurate and cannot be intercepted or interfered with by any player. Otherwise, follow the Bombardier rules on page 125 of the Season 3 Official Rulebook.
Scoring System
Tournament points are awarded after each round to determine standings.
Match Results
- Win: 30 Points
- Draw: 10 Points
- Loss: 0 Points
Bonus Points per Match
- +3 Points: Score 5 or more Touchdowns
- +3 Points: Cause 8 or more casualties (counting all casualties)
- +3 Points: Pitch clear your opponent
Tie-Breakers
In the event of a tie in tournament points, the following hierarchy will determine the higher seed:
- Score Differential: Total Touchdowns scored minus total Touchdowns conceded
- Casualty Differential: Total Block Casualties inflicted minus total suffered (counting all casualties-crowd surfs, fouls, failed dodges, etc. If a player goes into your opponent's casualty box, you count it)
- Foul Casualty TV: Sum of the hired Team Value of all opposing players who suffer a casualty result specifically from a Foul action
Awards
- Tournament Champion: Highest overall points
- Give me Touchdowns: Most total Touchdowns scored in the tournament
- Give me Death: Most total Casualties scored in the tournament
- Rat-Trick Heneater Award: Highest total TV of Foul Casualties (Sum of the hired Team Value of all opposing players who suffer a casualty result specifically from a Foul action)