Format: 3 rounds of Swiss. Pairings will be random in the first round.
A single player can only receive at most one stat increase and up to a total of 6 skills/stat increase. Star Players cannot receive new skills or stat increase.
Inducements present in the Official Rules book may be purchased.
Exception: Prayers to Nuffle, Infamous Coaching Staff, Mercenary Players, Wizards are not allowed.
Lobster Re-Roll (First Round): The Tidebound offer a feast prior to the first round where delicacies are enjoyed by the participants. In the first round, each team gets a Lobster (Re)-Roll. It is a Re-Roll that can be used only once per game in the first round.
Ranzimus' Die (Second Round): This artifact was discovered by the legendary sports wizard, surprisingly transforming misfortune in success. During the second round, each team gets one Ranzimus' die. Once per game, when rolling one or more d6, the coach can declare that they are rolling the Ranzimus' die. In that roll, if that die rolls a result of 1, it is considered a result of 6 instead. Only available during the second round. (It can only be rolled once. If it is re-rolled, use a standard d6 instead).
The Barbers (Third Round): The Guild of Barbers send a number of its members to attend the Cup each year and they offer their services of grooming but also patching up to the participants when needed. During the third round, each team gets a Barber-Surgeon. It works exactly like a standard Apothecary but that player gain Foul Appearance as the opposition feels bad ruining their fresh haircut and MA -1 as it is difficult to run with all the tight bandages. (Teams that can't take an Apothecary still receive and can use a Barber-Surgeon)
Early Registration Bonus: Legal rosters submitted to the TO prior to 10/17 will receive one free assistant coach and cheerleader.
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