BLACK PYRAMID CATACOMBS Dungeon Bowl Event featuring Ramtut III
Entry Cost
Rules
- Following Blood Bowl 2026 Third Season Rules
- Following NAF FAQ Guidelines
- x4 Rounds of Dungeon Bowl
- Each Round is 105 Min Timed (1 hr + 45 min), 16 Turns
- Everything resets after halftime including chests and rerolls
- Special Rules for Specific Rooms will be Marked
- No cutting corners if a wall is present
- Game ends when a team gets 2 Touchdowns
- Rerolls and KO's come back after a Touchdown is scored (excluding players that are CAS or Lost to the Portals)
- The dungeon chests are reset
- Rosters reset after each round
- Stalling will be in effect, replacing "fans" with "Catacomb Spirits"
Rounds 1-4 Special Room: Ramtut III's Burial Chamber
Round 1: Hidden Traps Throughout
Hidden Traps: Pyramids were built with all manner of traps and pitfalls designed to protect the treasure of the interred. Now, they make great surprises for Blood Bowl players! If a player Falls Over as a result of attempting to Dodge, Leap, move away from a Tackle Zone or as part of a Rush, the opposing Coach rolls a D6 before an Armour Roll is made. On a 1, the player has fallen into a pit trap - they are treated as being Pushed into the Crowd.
Round 2: Opening the Tomb Activates a Canopic Jar
Canopic Jar (Tombkings SPIKE mag) for max 1 player per team, roll d6 and the player gets the benefit/curse until the end of the match.
Round 3: Opening the Tomb Releases an EXTRA Ball - The Sphinx Ball
A player may not declare a Secure the Ball Action to attempt to pick up a Sphinx Ball. If a player in possession of the Ball is Knocked Down, apply a +1 modifier to the subsequent Armour Roll as the cat expresses their displeasure at being dropped.
Round 4: Ramtut Awakens
Ramtut moves through the Dungeon looking to get one or both of the footballs (active player starts or ends their turn controlling/activating Ramtut III, not before). Ramtut is immune to being lost in the portal and enjoys portaling around the dungeon looking for a ball to take.
Ramtut III
Stats:
- Movement: 5
- Strength: 6
- Agility: 5
- Passing Ability: 6
- Armour Value: 10
Skills: Wrestle, Mighty Blow, Break Tackle
Special Ability "The Dead Do Not Lie Easy": Regeneration (3+)
Traits:
- Hatred: Ogres
- Ramtut III cannot use team rerolls or rerolls of any kind
- If killed and regeneration is passed, he comes out of a random portal on the next turn
- If killed and regeneration is failed, Ramtut is out for the rest of the match
Team Build
- 1.1 million gold
- Once registration is paid, you will be provided with the 2026 Dungeon Bowl Roster Builder to generate your roster to export and email for approval
- October 15th for approval and printing (I will print ALL rosters)
New Teams
The following New Teams have been added to the following Colleges:
- Bretonnian - College of Light
- Tomb Kings - College of Death
- High Elves - College of Light
Restrictions
Inducements Available
- Rerolls: 50k
- Bribes: 100k (any team)
- College Wizard: 100k (see Dungeon Bowl Rules for Wizard Selections)
Additional Skills
- Each round starting with Round 1, you can give any player with the "LINEMAN" keyword 1 primary skill which will remain for the rest of the tournament
- You cannot skill stack; subsequent rounds you must give the skill to a new player
- Skills from the Dungeon Bowl core rules are allowed: Portal Navigator, Portal Passer, Give and Go, Wall Thrower
Schedule
- 10:00am - Check in & Setup
- 10:30am - Round 1 Begins - 105 Min Timed
- 12:30pm - LUNCH (provided)
- 1:00pm - Round 2 Begins - 105 Min Timed
- 3:00pm - Round 3 Begins - 105 Min Timed
- GROUP PHOTO
- 5:00pm - Round 4 Begins - 105 Min Timed
- 7:00pm - TRIPLE SKULLS and AWARDS
Scoring
- TOTAL WIN (score 2 Touchdowns): 5pts
- WIN (by 1 Touchdown): 3pts
- DRAW: 1pt
- LOSS: 0 pt
Awards & Certificates
Store Credit Given as Prizes:
- Tournament Champion
- Second Place
- Third Place
- Most Casualties
- Most Touchdowns
- Best Painted Ramtut III Model
- Wooden Spoon