Coaches will receive 1,150k gold with which to build their teams. Gold may be spent on players, side line staff, and inducements.
No Skill Stacking
No Star Players
No Elite Skill tax
Tier 1 - 6 Primary Skills
Old World Alliance
Tier 2 - 7 Primary Skills
Amazon
Dark Elf
High Elf
Lizardmen
Necromantic Horrors
Nurgle
Orcs
Shambling Undead
Skaven
Underworld Denizens
Wood Elf
Tier 3 - 7 Primary Skills & 1 Secondary Skill
Chaos Chosen
Chaos Dwarf
Dwarf
Human
Imperial Nobility
Norse
Tomb Kings
Vampires
Bretonnian
Tier 4 - 7 Primary Skills & 2 Secondary Skills
Black Orcs
Chaos Renegades
Elven Union
Gnome
Goblin
Halfling
Khorne
Ogres
Snotlings
RULES
The tournament will be Resurrection. All players are healed to full after each game, with no SPP, injuries, or temporary skills carrying over into the next round. Any players added during the match (e.g. the Masters of Undeath rule) do not carry over to the next round.
Initial pairings will be random, followed by Swiss pairings for round 2 & 3.
Skill rings or loom bands must be used to show which player has what skill.
Points
3pts - win
1pt - draw
0pts - lose
-3pts - conceding, -3 TDs, -3 Cas.
Tie Breakers
Touchdown difference
Casualties difference
SCHEDULE
9:00 AM - Register - random draw
9:30 AM - 11:45 AM - Game 1
Short Lunch break
12:15 PM - 14:30 PM - Game 2
14:45 PM - 16:30 PM - Game 3
16:45 PM - Awards
17:00 PM - Home time
Who's going
to see who's attending.
HOW TO GET THERE
Set your Home Location in your profile to see travel time.