This is a one day tournament on Saturday 7th November 2026. There will be 3 games with registration starting at 09:15am and the event finishing at 6:30pm.
The first game round will be drawn randomly followed by a Swiss format for the 2 subsequent rounds.
Game times will be announced before each round, and WILL be called if running over. Although the four minute rule is not being used, we'd politely remind you to ensure your games are finished before the time allocated.
All teams are reset after every game using the resurrection format. No SPPs are required to be recorded, injured and dead players are healed, there are no winnings rolls and raised players are lost.
Scoring:
Bonus points available per round, 1 point each:
Coach is defined as the player created in the "ENTER THE COACH" section of this document, not the person playing the game.
Your rostered Coach (i.e. you) must start every drive if possible (see ENTER THE COACH).
Tiebreakers:
Casualties for tiebreakers are only counted if they would yield SPP. Crowd surfs, fouls and chainsaws, etc. do not count.
If there are any roster updates/new teams released prior to the tournament changes will only be included if they officially released at least 2 weeks prior to the tournament.
The 31 races are split into a system of tiers. Each is allocated 1,100,000 gold coins to spend on Roster Building only, i.e. players, rerolls, Fan Factor, staff, permitted inducements etc.
Permitted inducements:
Allocation by tier for Roster Building and Additional Skills:
Tier Races Coins Permitted Secondary Skills One Dark Elf, High Elf, Lizardmen, Old World Alliance, Wood Elf 100,000 1 Two Amazon, Elven Union, Human, Necromantic Horror, Norse, Orc, Shambling Undead, Skaven, Slann, Underworld Denizens, Vampire 110,000 1 Three Black Orc, Bretonnian, Chaos Chosen, Chaos Dwarf, Dwarf, Imperial Nobility, Nurgle 120,000 1 Four Chaos Renegades, Khorne, Tomb Kings 130,000 2 Five Gnome, Goblin, Halfling, Ogre, Snotling 150,000 3For costs, skills, stats etc. for each of the 31 races please see official Games Workshop rules/FAQ and the NAF website.
You start as a Human Lineman (or linewoman) with a Niggling Injury that caused your retirement but this team of yours are so desperate you're convinced even with an injury you will put in a better display for the fans.
If for any reason your coach is sent off in game this will also be treated as having rolled a 1 "You're Outta Here!" on the Arguing the Call table. Biassed referees do not impact this.
Starting Stat Line:
Name MA ST AG PA AV Skills Injury YOU 6 3 3+ 4+ 9+ NONE NiggleYou have 10 Coach Points (CP) to decide how to create yourself. You can use the CPs on Stat increases and skills. You may even take additional CP by applying a negative trait. Skills/Stats are limited per Tier as listed below (there is no limit to skills that would normally be available to a Human Lineman if you can afford the skill you can have it).
Coach Point Upgrades:
Tier Upgrades Cost Maximum from Tier One +ST 8 CP 1 Two +AG 7 CP 1 Three +PA, +MA, Block, Claws, Dirty Player, Dodge, Guard, Leader, Mighty Blow 6 CP 1 Four +AV, Frenzy, Hypnotic Gaze, Pro, Stab, Strip Ball, Sure Hands, Tackle, Wrestle 5 CP 1 Five Big Hand, Break Tackle, Breath Fire, Dauntless, Diving Tackle, Hit and Run, Jump Up, Kick, Pass, Prehensile Tail, Projectile Vomit, Sidestep, Sneaky Git, Stand Firm, Steady Footing, Trickster, Two Heads 4 CP 2 Six Accurate, Brawler, Cannoneer, Catch, Defensive, Diving Catch, Dump-Off, Extra Arms, Fend, Horns, Juggernaut, Leap, Monstrous Mouth, Nerves of Steel, On the Ball, Pick-Me-Up, Quick Foul, Sure Feet, Tentacles, Titchy 2 CP 3 Seven Arm Bar, Cloud Burster, Disturbing Presence, Eye Gouge, Foul Appearance, Fumblerooski, Give and Go, Grab, Hail Mary Pass, Iron Hard Skin, Lone Fouler, Multiple Block, Pile Driver, Punt, Put the Boot In, Safe Pair of Hands, Safe Pass, Shadowing, Sprint, Taunt, Thick Skull, Very Long Legs 1 CP 5Negative Traits (Only 1 may be taken):
Trait Additional CP Take Root and Loner (+3) 4 CP Really Stupid and Loner (+3) 4 CP Unchannelled Fury and Loner (+3) 3 CP Bone Head and Loner (+3) 2 CP Animal Savagery and Loner (+3) 2 CP Drunkard 1 CP My Ball 1 CP Unsteady 1 CP Animosity (all Players) 1 CP No Ball 1 CPSet your Home Location in your profile to see travel time.