Death Bowl 19: 2026 - 'Year of The Old World Alliance'
Registration Cost: $40 ($45 with NAF registration)
Schedule
Saturday, October 18th
- 09:00-09:30 Register
- 09:30-1:15 Death Bowl Game 1
- 1:15-2:00 Lunch
- 2:00-5:45 Death Bowl Game 2
- 6:15-10:00 Death Bowl Game 3
Sunday, October 19th
- 09:00-09:15 Check-in/Announcements
- 09:15-1:00 Death Bowl Game 4
- 1:15-2:00 Awards/Prizes/Raffle Draws/Pictures
Tournament Provisions
The following will be provided at the tournament:
- Theme Dice
- Bonus Item for Pre-registration (First 25 Registered)
- Game boards
- Prizes awarded during the tournament for 'Highlight Reel' moments
- Trophies and Awards for Performance
- Raffle Draw & Prizes
- Results to be Donated in partnership with 'Killing for Kids' initiative to CHEO (Children's Hospital of Eastern Ontario)
- 'Swag' bags for all participants (Death Bowl themed items)
Team Creation
Each coach may select any of the GW teams + Slann. They must purchase a minimum 12 players to field for the tournament.
Team Budget: 1.25 million Gold pieces per coach
Team Tiers:
- TIER 1: Amazon, Dark Elf, Lizardmen, Orc, Wood Elf, Old World Alliance, High Elf, Underworld
- TIER 2: Dwarf, Skaven, Human, Necromantic, Pro Elf, Slann, Chaos Dwarves, Imperial Nobility, Nurgle, Vampires, Undead, Norse
- TIER 3: Chaos Chosen, Tomb Kings, Snotlings, Black Orcs, Khorne, Chaos Renegades
- TIER 4: Goblin, Halfling, Ogres, Gnomes
Note: Inducements listed below are available. No mercenaries, Star Players or Special Play cards are allowed.
Skill Upgrades
- TIER 1: 6 skills, 1 stack allowed, 1 secondary max, 2 of any skill/mutation (e.g. only 2 added Blocks)
- TIER 2: 8 skills, 2 stacks allowed, 2 secondary max, 3 of any skill/mutation (e.g. only 3 added Blocks)
- TIER 3: 10 skills, 2 stacks allowed, 3 secondary max, 4 of any skill/mutation (e.g. only 4 added Blocks)
- TIER 4: 12 skills, 4 stacks allowed, 4 secondary max, 4 of any skill/mutation (e.g. only 4 added Blocks)
No skill costs will be applied and no attribute or stat increases will be available during the tournament.
Elite Skills will not be restricted outside of the Tier restrictions listed above and will not add an extra $10k in team value.
Allowed Inducements
You can buy the following inducements with the cash you receive to create your team. Some inducements are restricted to specific teams, as per the Blood Bowl rule book. No Death Zone inducements are permitted.
- 0-1 Halfling Master Chef (300k, 100k for Halflings)
- 0-2 Blitzer's Best Kegs (50k)
- 0-2 Wandering Apothecaries (100k)
- 0-1 Mortuary Assistant (100k)
- 0-1 Plague Doctor (100k)
- 0-1 Riotous Rookies (150k)
- 0-1 Team Mascot (25k)
Nothing else is permitted, whether it is a Blood Bowl Rule Book or Death Zone inducement.
'Year of Old World Alliance' Bonus
Each year there is a theme team. This year it is Old World Alliance. Any coach playing them can choose between one of 3 bonuses:
- Add Pro to a Treeman or Ogre (does not affect the number of skills available for the team either).
- One free Blitzer's Best Kegs
- Add Dirty Player OR Pile Driver to a Dwarf Lineman (outside of allotted skills for team)
Tournament Points
Achievement Points (placement on your table):
- 1st Place: 80 pts
- 2nd Place: 60 pts
- 3rd Place: 40 pts
- 4th Place: 20 pts
Total Table Points Available: 200 pts
Death Bowl Scoring: 1 point is awarded per Casualty, no matter how it is caused (bombs, chainsaws, fouls, crowd surfs, or blocks).
Ties: Share points equally
- 4 Way tie for 1st = 50 pts each
- 3 Way tie for 1st = 60 pts each (4th place = 20 pts)
Trophies
- Death Bowl Champion - 1st Place
- So Close Award - 2nd Place
- On the Podium - 3rd Place
- Putting the Death in Death Bowl - Most Casualties
- Confirmed Elf - Most Touchdowns
- Da' Nice Guy - Most Sporting
- Hobbyist Supreme - Best Team Award
- Top Shorty - Stunty Cup
- Da' Heavyweight Champ - Best Old World Alliance
- Participation Award - Spoon/Skull Stick