II FlamenKing Tournament, 19/09/26
Hello, dear Bloodbowlers!
We have a new NAF tournament in Córdoba! The Asociación Lúdica-Cultural Cordobesa presents this fun event for the biggest fans of the Blood Bowl board game.
On September 19, 2026, at Calle Varsovia nº52, Polígono las Quemadas, Córdoba.
- Breakfast: from 8:30, fruit and pastries will be available at the venue.
- Midday meal: for an extra €5 you'll get a sandwich/kebab/alternative option for lunch.
- During the event there will be a bar available with soft drinks, beer, water and coffee.
Capacity: maximum 60 people.
Registration
- Registration fee: €25 (lunch for €5 more, TOTAL €30), paid via Bizum to Franki (678152787) with the concept "nick NAF + Flamenking2". If you need another payment method, contact a member of the organization (Mudarra, Ferni, Polemos, Kronos, Franki).
- Pre-registration can be done on BBTournament: https://bbtournaments.es/tournament/flamenking-ii
- Deadline to send roster and payment: Sunday, September 13, 2026
Schedule
- from 8:30 - Breakfast and Reception
- 9:15 - First Round
- 11:45 - Second Round
- 14:00 - Lunch
- 15:00 - Third Round (can start earlier)
- 17:20 - Fourth Round
- Awards ceremony at 20:00 and farewell photo.
We will try to keep to the schedule as strictly as possible.
Scoring System
- 3 points for a Win
- 1 point for a Draw
- 0 points for a Loss
Tiebreaker System
- Op score (TD+(casualties/2)+op score)
- Net TD
- TD For
- Net Casualties
- Random
Prizes
- To the top three ranked
- Best killer (counts all injuries inflicted on your opponent during the match, but you must be in the top half of the table to qualify for this prize)
- Most touchdowns
- Best Defense
- Best Stunty
- Best Painted (the only trophy that can be combined with others) - "technique, originality of the paint job / miniatures, and display base will be considered"; during the lunch break, all those who want to participate will leave their teams on the table for the Organization to review and score them.
- Wooden Spoon (winner of the match at the last table in round 4; in case of a tie it will be the winner of the second-to-last table, and if there's still a tie, the next one, and so on).
Matches
The tournament will consist of 4 rounds with resurrection of players for the following round. The first round will be random if you have no challenge.
A duration of 130 minutes is established for matches, with a visible timer for all players in the room.
When 60 minutes remain in the round, all players who have not started the second half will be warned that they must speed up the pace of play and must play with a clock; it is advisable to have a stopwatch app on your phone. If a coach runs out of time, they will only be allowed to pick up players on their turn.
Once the round time has ended, the current turn will end immediately, the touchdown-scoring play will be resolved if possible, and the match will end.
Either player may request the use of the clock during the course of the match.
If a player is not seated to play 10 minutes after the start of the round, they will automatically lose the roll to decide who receives the ball.
If the player is between 10 and 20 minutes late, the match will start on turn 3 of the first half for the receiving team, with a score of 1-0 against the late player.
In case of a delay of more than 20 minutes, 1 turn will be lost for each player for every 8 minutes of delay, rounding up. The player who caused the delay will start by kicking off and with a score of 1-0 against them.
In case of no-show, the player will be eliminated from the tournament and their opponent will get a bye, consisting of a 2-0 win in TD and 1-0 in casualties.
Ruleset
This tournament will use the Blood Bowl THIRD EDITION BB2025 rulebook, including the "Teams of Legend" document (High Elves). Slann may be used. The NAF and GW FAQs and rules updates up to September 13, 2026 will be used.
UPDATED RULES AS OF SEPTEMBER 13, 2026 WILL BE USED.
Team Creation
TIER 1
- Teams: Old World Alliance, Orcs, Wood Elves
- Team budget: 1070
- Skill gold: 120
- Flexible funds: 10
TIER 2
- Teams: Amazons, Skaven, Underworld Denizens
- Team budget: 1070
- Skill gold: 140
- Flexible funds: 20
TIER 3
- Teams: Dark Elves, High Elves, Humans, Lizardmen, Shambling Undead, Vampires
- Team budget: 1080
- Skill gold: 160
- Flexible funds: 30
TIER 4
- Teams: Necromantic Horror, Norse, Nurgle, Slann, Tomb Kings
- Team budget: 1100
- Skill gold: 190
- Flexible funds: 30
TIER 5
- Teams: Chaos Chosen, Chaos Dwarfs, Dwarfs, Elven Union, Imperial Nobility, Snotlings
- Team budget: 1120
- Skill gold: 220
- Flexible funds: 30
TIER 6
- Teams: Black Orcs, Bretonnians, Chaos Renegades, Gnomes, Goblins, Halflings, Khorne
- Team budget: 1140
- Skill gold: 240
- Flexible funds: 40
TIER 7
- Teams: Ogres
- Team budget: 1150
- Skill gold: 270
- Flexible funds: 50
Flexible Funds
Flexible Funds are an additional amount of gold. They can be split between the Team Budget and the Skill Gold as the coach wishes. For example, in Tier 2 a coach can:
- increase the Team Budget by 20,000 gold, or
- increase the Skill Gold by 20,000 gold, or
- increase both amounts by 10,000 gold each.
Player Advancement
- All improvements are paid with Skill Gold.
- A team can have up to 3 players with secondary skill upgrades.
- A team can have up to 3 players with skill stacking, maximum two skills.
- There is no limit on Primary upgrades, Elite skills, or repeated skills.
- Attributes cannot be improved.
Upgrade Costs
- Primaries: 1 non-Elite Primary → 20; 1 Elite Primary → 30
- Secondaries (max 3 secondaries): 1 non-Elite Secondary → 40; 1 Elite Secondary → 50
- Stacking (up to 3 players): 2 non-Elite Primaries → 50; 1 Elite Primary + 1 non-Elite Primary → 60; 2 Elite Primaries → 70
Allowed Inducements
- Biased Referee
- Bloodweiser Babes
- Bribes
- Halfling Master Chef
- Mortuary Assistant
- Plague Doctor
- Riotous Rookies
- Team Mascot
- Wandering Apothecaries
- Weather Mage
Star Players
Available Star Players are divided into two groups: Veterans and Legends.
- All teams must have at least 11 players before hiring Star Players.
- Teams with a Star Player cannot assign Secondary upgrades or stack skills on their players.
- Star Player fees are paid with the Team Budget.
Hiring Veterans
- Tiers 1-4: Teams cannot hire Veterans.
- Tier 5: Teams can hire 1 or 2 Veterans. Each Veteran costs 50 Skill Gold; hiring 1 costs 50, hiring 2 costs 100, in addition to their price.
- Tiers 6-7: Teams can hire 1 or 2 Veterans. Each Veteran costs 40 Skill Gold; hiring 1 costs 40, hiring 2 costs 80, in addition to their price.
Hiring Legends
- Tiers 1-4: Teams cannot hire Legends.
- Tier 5: Teams can hire 1 Legend (but not 1 Legend and 1 Veteran). Hiring a Legend costs 100 Skill Gold.
- Tiers 6-7: Teams can hire 1 Legend (but not 1 Legend and 1 Veteran). Hiring a Legend costs 80 Skill Gold.
Banned Star Players
Bomber Dribblesnot, Cindy Piewhistle, Dribl y Drull, Estelle La Veneaux, Griff Oberwald, H'Thark, Hakflem Skuttlespike, Ivan Deathshroud, Jeremiah Kool, Jordell Freshbreeze, Morg 'n' Thorg, Roxanna Darknail
Playable Veterans
Akhorne the Squirrel, Barik Farblast, Bilerot Vomitflesh, Elora Sidewinder, Fungus the Loon, Glart Smashrip, Gloriel Summerbloom, Grashnak Blackhoof, Grim Ironjaw, Grombrindal, Guffle Pusmaw, Helmut Wulf, Josef Bugman, Karla von Kill, Kiroth Krakeneye, Max Spleenripper, Nobbla Blackwart, Puggy Baconbreath, Rashnak Backstabber, Rodney Roachbait, Rowana Forestfoot, Rumbelow Sheepskin, Scrappa Sorehead, Scyla Anfingrimm, Skrull Halfheight, Swiftvine Glimmershard, The Black Gobbo, The Mighty Zug, Thorsson Stoutmead, Varag Ghoul-Chewer, Willow Rosebark, Withergrasp Doubledrool, Zharg Madeye
Legends
Deeproot Strongbranch, Grak & Crumbleberry, Ivar Eriksson, Kreek Rustgouger, Lord Borak, Lucien & Valen Swift, Maple Highgrove, Ripper Bolgrot, Skitter Stab-Stab, Skrorg Snowpelt, Zolcath the Zoat
Other Matters
- All miniatures must be clearly identified and positionals distinguished.
- All miniatures must be painted to qualify for the painting prize.
- All skill upgrades must be marked with the following color code:
- Block - Blue
- Dodge - Yellow
- Defense - Green
- Mighty Blow - Red
- Tackle - Orange
- Wrestle - White
- Pink/Purple - Leader
The rest, not mentioned, will use whatever colors best fit the situation and will be clearly indicated to the opponent.
If someone does not follow this color system and their opponent complains, they must follow the tournament rules and mark player skills as indicated here; the organization will have colored rubber bands available to mark skills.
Tournament dice will be provided; their use is not mandatory. If your opponent wants to use your dice, you must lend them.
Clarify with your opponent before starting the criteria for "Re-roll/Confused" dice ("rinchi/mareados").
Remember that we are playing and having a great day with people we share this hobby with; be respectful and empathetic. If you see that you or your opponent is having a bad time, take a break and have a beer/soft drink.
#Euro26