Rosters are purchased with a treasury of 1,150,000 gold crowns. Unspent gold crowns are lost and no extra gold crowns are awarded for teams with a lower team value during the pre-match sequence. However, teams can roster a selection of inducements as noted below.
The following inducements and inducement quantities are allowed for teams in all tiers (unless noted otherwise):
In addition to the starting skills on their roster, all teams will have additional skills that they can add. Access to skills is split into five tiers, as follows:
The additional skills are all allocated at the start of the tournament so they remain relevant for all three matches. The secondary skill (where available) can be swapped to a primary skill if you wish. Skills are allocated as either "primary" or "secondary" as per team rosters. One player on your roster listed as 0-16 may be given two additional skills. This 'stack' is free, and entirely optional. One of these skills can be a secondary skill, if you have access to secondary skills in your team's tier. All other skills are allocated at a maximum of one additional skill per player. There is no restriction to skill duplication - i.e. you may give several different players the same skill if you wish. Statistic improvements and random skills cannot be selected.
For the tournament the Blood Bowl teams are split into the following 5 tiers:
Tier 5 teams may add up to 1 Star Player to their rosters. When rostering a Star Player the following rules must be followed:
The following list of star players are NOT PERMITTED:
Points will be awarded as follows:
Tiebreakers will be dealt with as follows:
Prizes will be awarded for:
Other prizes and spot prizes may be available on the day.
Games will run for 2 hours and 20 minutes. Chess or timing clocks may be used with the agreement of your opponent.
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