Format
This is a resurrection Blood Bowl 7s event where any injuries in each game will be ignored for the start of the following match. Other than their starting skills (see below) players do not gain skills between rounds and cannot be lured away by the big leagues.
The competition will be over 3 matches, each one lasting an hour. After 60 minutes, games will be called so both coaches will need to be quick with their turns!
Schedule
- 18:00 - Registration
- 18:20 - Random draw round 1
- 19:30 - Swiss draw round 2
- 20:40 - Swiss draw round 3
- 21:50 - Rewards
Team Creation
Coaches have 600k to spend on players, backroom staff and rerolls. There are a number of rules to follow when creating a team -
- Teams must have a minimum of 7 players on the roster and a maximum of 11
- Coaches may hire no more than 4 specialist positionals on their teams. Everyone else must be the equivalent of linemen (the 0-12 or 0-16 position). No more than 2 of the same positional may be hired. Ogres, Chaos Chosen & Black Orcs are exempt from this rule as their choices are so limited (Meaning you can have 3 regular Ogres/3 Chosen Blockers/3 Black Orcs).
- No Star Players. They're too cool for 7's!
We will be using the GW tiers for BB7s (Slann count as tier 2 if you want to leap away).
- Tier 1 teams get no additional skills.
- Tier 2 teams get 1 primary skill of their choice.
- Tier 3 teams get 2 primary skills of their choice
- Tier 4 teams get 2 primary skills of their choice and 1 secondary. (Stunty Lizardmen, Black Orcs and Underworlds count as tier 4).
When your roster is complete, you can spend money on backroom staff and inducements. Only the following are available:
- 20k 0-6 Cheerleaders each
- 20k 0-3 Assistant coaches each
- Rerolls are double their normal cost (a human team for example would pay 100k for a reroll and not 50k)
- 80k 0-1 Apothecary
- 20k 0-6 Dedicated Fans
- 50k 0-2 Bloodweiser Kegs
- 50k / 100k 0-3 Bribes
- 100k 0-1 Plague Doctor / Mortuary Assistant
- 100k / 300k Halfling Master Chef
(Please note the higher than usual costs when compared to regular BB).
Games
On the night there will be 3 games, each lasting no more than one hour. The turn around between games will be as quick as possible. The first round will be random and afterwards it will be done on Swiss format.
Scoring
- 30 points - Win
- 10 points - Draw
- 0 points - Lose
- 1 point - per touchdown scored up to a maximum of 3
- 1 point - per casualty inflicted up to a maximum of 3
- 1 point - Keeping a clean sheet by conceding 0 touchdowns
If at the end of the night there is a tie then the tie breakers will be as follows:
- Strength of Schedule
- Touchdown & Casualty difference
- Lowest tier wins
Armour Up
Every coach will be given a sheet with a set of armour on. Each piece of armour may be used once during the event and once only. You can use them all in game 1 or spread them out over the 3 games. Each element lasts for one drive only.
- HELMET - Either give a player Thick Skull at the start of a drive or Horns
- BREASTPLATE - Either give a player Iron Hard Skin at the start of a drive or increase their AV by 1.
- GAUNTLETS - Give a player Mighty Blow at the start of a drive or Grab.
- GRIEVES - Give a player Break tackle or Stand Firm at the start of a drive.
Prizes
There are a lot of certificates of achievement for something or other on offer. This includes:
- Winner
- Runner Up
- Most TDs
- Most Casualties
- Stunty Cup
- Wooden Spoon
Prizes will be announced closer to the time.
Series
This will be the first of six events in a series. Note this is not an official NAF series. The best 4 results across the 6 will count towards your final score.