Industrial Park Games Summer Bash
Hosted at Industrial Park Games in Edmonton
Brought to you by Ryans Room and Renegade BB League
Entry fee: $40 sent to Ty.lepko86@gmail.com
Every dollar will go towards swag, gift cards, and door prizes.
Schedule
Day 1 (3 matches)
- 10:00 AM - Registration begins
- 10:15 AM - First game
- 1:00 PM - Lunch
- 2:00 PM - Second Game
- 4:30 PM - Third Game
- 7:00 PM - Day One End
Day 2 (2 matches)
- 10:00 AM - Fourth Game
- 12:30 PM - End of Fourth Game and Painting Judging
- 12:30 PM - Lunch
- 1:30 PM - Fifth Game
- 4:00 PM - Conclusion of matches
- 4:15 PM-4:45 PM - TO calculations
- 4:45 PM-5:00 PM - Awards and Conclusion
- 5:15 PM-5:30 PM - Tournament Finished
Team Draft Budget
Budget: 1,200,000 Gold Pieces
Teams are built using a budget of 1,200,000 gold pieces. This budget includes:
- Players
- Re-rolls
- Apothecaries
- Coaches and Cheerleaders
- Inducements (not including prayers)
Roster Requirements
- Teams must include a minimum of 11 rostered non-star players
Star Player Restrictions
- Only Tier 4 Stunty Teams may hire Star Players
- Non-stunty teams may not hire Star Players
- Stunty teams may hire one non-mega-star player
- Star Players may not receive additional skills
Mega-Stars Not Allowed
The following Star Players may not be hired:
- Griff Oberwald
- Hakflem Skuttlespike
- H'Thark the Unstoppable
- Ivan Deathshroud
- Morg 'n' Thorg
Team Tiers & Skill Points
Tier 1 - 7 SPP
- Amazon
- Dark Elf
- High Elf
- Lizardmen
- Norse
- Old World Alliance
- Shambling Undead
- Underworld Denizens
- Wood Elves
Tier 2 - 8 SPP
- Elven Union
- Dwarves
- Chaos Dwarves
- Human
- Imperial Nobility
- Bretonnians
- Necromantic Horror
- Nurgle
- Orc
- Tomb Kings
- Vampire
- Skaven
- Slann
Tier 3 - 10 SPP
- Khorne
- Chaos Chosen
- Chaos Renegades
- Black Orcs
Tier 4 - 12 SPP
- Goblins
- Halflings
- Ogres
- Snotlings
- Gnomes
Skill Rules
- Primary Skills cost 1 SPP
- Secondary Skills cost 2 SPP
- A player may receive a maximum of 2 additional skills
- No more than 4 copies of the same skill may be taken across the team
- Skills are free and do not count towards Team Value
- Star Players may not receive skills
Inducements
- All inducements from approved sources are allowed
- Inducements must be purchased during team creation
- Inducements are permanently added to your roster for the event
- The Exhibition PTN table will be used
Jungle Weather & Kick-Off Tables
Before each round, a coin flip will determine which special tables are used for all games during that round:
Heads
- Amazon Weather Table
- Amazon Kick-Off Table
Tails
- Lizardmen Weather Table
- Lizardmen Kick-Off Table
These tables replace the standard Blood Bowl Weather and Kick-Off tables.
Freebooter Rule
Before each game, both coaches roll a D3. The result determines which Freebooter joins their team for that game.
Roll 1 - Junior Saurus
- MA: 7
- ST: 3
- AG: 4+
- PA: 5+
- AV: 9+
- Skills & Traits: Juggernaut, Break Tackle, Taunt, Regeneration, Prehensile Tail
Roll 2 - Slann Lineman
- MA: 6
- ST: 3
- AG: 3+
- PA: 3+
- AV: 9+
- Skills & Traits: Pogo Stick, Pro, Brawler, Eye Gouge
Roll 3 - Amazon Python Thrower
- MA: 6
- ST: 3
- AG: 3+
- PA: 3+
- AV: 8+
- Skills & Traits: Dodge, On The Ball, Safe Pass, Give and Go, Fumblerooskie
Freebooter Rules
- Freebooters are free
- Freebooters do not count toward Team Value
- Freebooters do not count toward the minimum 11-player roster requirement
- Freebooters may not receive additional skills
- Freebooters are available for that game only
- Freebooters return to the jungle after the match
Scoring
Match Points
- Win: 60 points
- Draw: 30 points
- Loss: 0 points
- Concede/Forfeit: -10 points
Bonus Points
- +1 point for each Touchdown scored
- +1 point for each Casualty caused
Casualty Rules
A casualty is awarded only against opposing players and includes casualties caused by:
- Blocks
- Blitzes
- Fouls
- Crowd Surfs
- Chainsaws
- Stab
- Throw Team-Mate actions
- Kick Team-Mate actions
- Vomit
- "Captain" Karina Von Riesz' special ability
- Skills and traits that directly cause casualties or injury rolls, including Arm Bar, Diving Tackle, Pile Driver, and similar abilities
Any casualty credited to a player on your team counts toward your tournament casualty total unless specifically ruled otherwise by the Tournament Organizer.
Tiebreakers
If two or more coaches are tied in the standings, the following tiebreakers will be used in order:
- Head-to-Head Result
- Touchdowns Scored
- Casualties Caused
- Touchdown Differential
- Casualties Sustained
- Stunty Team over Non-Stunty Team
Welcome to the Jungle Cup
Survive the weather. Embrace the chaos. Trust in Nuffle.
The jungle is waiting.