Information Overview
Come out for a one day 4 round banging good time! All teams will receive a Far Blast and Sons Intern inducement for 0 go.
Inducements
Farblast and Sons Intern - Free
- 6 3 3+ 4+ 9+
- Skills: Bombardier, Disturbing Presence, Give and Go, Secret Weapon
Farblast and Sons Insurance - 10k (0-1 per team, optional)
- Once per game you may reroll the injury as if using the Apothecary or Regeneration roll from a casualty caused by a bomb.
Scoring
- 10 points for a win
- 4 points for a draw
- 0 points for a loss
- +1 bonus point per bomb casualty
Skill Gold Rules
* = 1 Free Stack
** = 2 Free Stacks
- Free Stacks don't cost additional Skill Gold Tax, and are not mandatory to use.
- Players cannot stack more than 2 skills.
- Secondary Skills cannot be stacked.
- Stunty Teams (Snotlings, Goblins, Halflings, Gnomes, Ogres) are the only teams that can take a maximum of 1 Star Player.
- Star Player Tax:
- Star Players costing 150k or less: 30k Skill Gold tax
- Star Players costing over 150k: 60k Skill Gold tax
- This tax is extra to the Star Player cost.
- Roster needs at least 11 players, including Star Players.
Skill Gold Costs
- Primary Skill: 20k
- Primary Elite Skill: 30k
- Secondary Skill: 40k
- Secondary Elite Skill: 50k
- Skill Stack: 30k
Glittering Prizes
- Grand Champion
- Runner Up
- Best Banger (Most casualties granting SPP or bombs)
- Stunty Cup
- Best Painted
- Best Defence
- Brittle Bones (Most casualties received)
- Most Touchdowns
Who's going
to see who's attending.
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