Suns out, guns out B*****s! The inaugural Beach Bowl Blitz is here to start NOVA Open off right with suns, buns, and cold ones! Beach Bowl is a hybrid of Blood Bowl that combines all the mayhem of 11s with a smaller field. Oh, did we mention it's on the beach?! The sand makes for a more forgiving field, preventing any player from being casualties during the game. Knock-Outs only BAYBEE! So slather on your sunscreen, take a stroll through the beach-based vendor hall, and get ready to crown the KING or QUEEN OF THE BEACH in this 3-round Beach Bowl event! Hell Yeah!
Physical copies of the tables below will be available for reference. We will have pitches available! Do not worry about purchasing or bringing your own.
Thursday, September 3rd
GAME LENGTH
Beach Bowl is made up of two 6-turn halves, rather than the normal 8-turn halves used in Blood Bowl.
THE PITCH
The Beach Bowl pitch is only 9 squares wide and 20 squares long. The width of the pitch is divided into a 5-square center zone and 2 squares in each of the wide zones.
THE SET-UP
A team MUST set up as many players as possible for each kickoff, up to a maximum of 7 players for each drive. Due to the narrower width of the pitch, it is only mandatory to set up two players on the line of scrimmage (they must also be between the hash marks), though more can be set up there if desired. Only one player may be set up in each wide zone.
ARMOR ROLLS
Because Beach Bowl is played on sand and players wear less armor than in typical games, if a player fails a dodge or a rush, apply a -1 modifier to the Armor Roll. In all other instances (blocking, etc.), add a +1 modifier.
LOOSE BALLS
Balls will not bounce when they fall to the ground. Assuming the ball lands in an open space (following a kick, etc.), do not roll to bounce it. If the ball should fall into the crowd, the rather chill beachside crowds will only throw it in 1D6 squares instead of the usual 2D6. The square the ball left from counts as square zero (0).
RUSHING
Due to the poor traction afforded by the sand, all rush rolls are successful on a 3+. Additional modifiers still apply. e.g. "Drunkard".
FOULS
There are no traditional fouls, as these are friendly games between players on holiday. But sometimes players might "accidentally" attempt to bury an opponent's head, if they don't receive their own face full of sand from that same opponent beforehand. Fouling is worked out as normal except that before rolling Armor, a D6 is rolled by the coach of the player who is about to be fouled. On a roll of 4-6 the fouler is knocked down, causing a turnover. On a roll of 1-3 the foul can proceed as usual.
SECRET WEAPONS
Sand and salt air don't mix well with secret weapons. Motors seize, blades rust, and bombs are difficult to light. After playing in a single drive, any Secret Weapons require maintenance which cause the weapons to miss the rest of the match.
Any team released by GW and Slann are allowed. No star players are allowed. Teams may be purchased using 600,000 GC, must contain at least 7 players and may not have more than 4 non-lineman players. Each team receives a free souvenir from the vendor hall for each game.
The only inducements that can be purchased for Beach Bowl are Bloodweiser Kegs, the Halfling Master Chef, and Souvenirs (see below).
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