Team draft
• Starting $ must be spent to purchase
PLAYERS, SKILLS and EXTRAS.
Any unspent $ is lost and does not affect team value.
Tiers
Players
• 11-16 total players must be drafted per team.
• Stunty teams may draft 2 star players all other teams can only draft 1
• 11 players must be drafted before a star player
Skills
As per the table
• “Chaotic Stunties” Special Rule:
At the start of each match, a stunty team will be
touched by chaos and will gain +1 randomly selected
mutation at no extra cost and may be stacked.
• Star players may not gain additional skills
WEATHER
As we are coming up to Autumn the following weather table will be in effect:
2 - Leaf-Strewn pitch: Huge drifts of leaves have piled up at regular intervals across the pitch. It looks terrible, but they’re soft to land on! When a player falls over or is knocked down the coach of the opposing team must apply a -1 modifier when making an armour roll against them.
3- Autumnal Chill: Winter is fast approaching and players are reluctant to leave the warmth of the dugout. During the end of drive sequence, apply a -1 modifier when rolling to see if a player recovers from being KO’d.
4-10 - Perfect conditions (well, almost): It’s not quite warm, but then again it’s not quite cold - ideal Blood Bowl weather! A pleasant autumn afternoon provides perfect conditions for Blood Bowl.
11 - Pouring Rain: A torrential downpour leaves the players soaked and the ball very slippery! Apply a -1 modifier every time a player makes and agility test to catch or pick up the ball, or to attempt to interfere with a pass.
12 - Strong winds: If it wasn’t for the winds it would be a lovely day. The Ball does not deviate normally. Instead, after placing the kick, the coach of the kicking team rolls a D8 to determine the direction the wind is blowing.
D8 wind direction:
1-2- towards the kicking teams end zone
3-4- towards the receiving teams end zone
5-6- towards the sideline to the left of the kicking team
7-8- towards the sideline to the right of the kicking team.
Next place the throw-in template over the square in which the kick was placed, with the central arrow (3-4) pointing in the direction the wind is blowing. The kick then deviates in a direction determined by rolling a D6 and referring to the throw in template. Additionally, the number of squares will be determined by rolling a D8, rather than a D6
Approved Rabid 4/2/26
Please provide Link to Slann Team, Please clarify the implementation of Elite Skills. is it 4 of each elite or 4 total from the group of 4 elite skills. Also clarify whether the NAF clarifications will be utilised.
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