SPRING FLING RULE SHEET
System: Blood Bowl
Date: Saturday, May 9, 2026 AT 10 AM – 6 PM
Location: Victorville
Team Selection: All Blood Bowl rule books and supplements including Slann.
Tools of the Trade: Models, Roster, Dice, Rulebook, Pitch and Dugouts.
Registration: To pre register email a roster to Vonblocker@gmail.com. registration is $20 this includes 2D6. if you pre register by 05/02/26 you'll receive a 3d printed fling who will have rules in the tournament!
INDUCEMENTS
• Available Inducements are: Team Mascot, Weather Mage, Blitzer's Best Kegs, Bribes, Mortuary Assistant, Plague Doctor, Riotous Rookies, Halfling Master Chef, Star Players, and Sports-Wizard.
• Star Players may be Induced, but the team must contain a minimum of (11) players before adding any Star Players.
• If both coaches have Induced the same Star Player or member of (In)Famous Coaching Staff, both coaches get to use that Inducement. Duplicates do not cancel each other out. Assume that the character appearing on the losing team was an imposter, or long-lost cousin!
ADDITIONAL SKILLS
Each team receives the amount listed and can use this gold for purchasing a team and additional skills.
Players can purchase up to 2 skills and 1 player can purchase up to 6.
only 4 of the same skill can be taken except for stunty teams.
Tier 1: 1,150,000 gold, no star player access
Amazons, Old World Alliance, Underworld Denizens
Tier 2: 1,200,000 gold, 1 star player allowed, no mega stars
High Elves, Lizardmen, Norse, Orcs, Shambling Undead, Vampires, Wood Elves, Tomb Kings
Tier 3: 1,250,000 gold, 1 star player can be mega allowed
Black Orcs, Bretonnians, Chaos Dwarves, Dark Elves, Dwarves, Elven Union, Humans, Imperial Nobility, Necromantic Horror, Nurgle, Skaven, Slann
Tier 4: 1,250,000 gold, 2 star players allowed, 1 can be a mega star
Chaos Chosen, Chaos Renegades, Khorne, Snotlings, Ogres
Tier 5: 1,300,000 gold, 2 star players allowed, both can be mega stars
Halflings, Goblins, Gnomes, Stunty Black Orcs, Stunty Lizardmen, Stunty Underworld Denizens
MODELING AND PAINTING
3 color minimum and the ability to easily tell positionals apart is necessary.
SCORING
The Spring Fling uses a system of points to determine who will be the winner of the event. You earn points from your games in the following way:
• Win a game: 100 points
• Draw a game: 50 point
• Lose a game: 10 points
Bonus points will be awarded for gaining SPP. For instance, if a player scores a touchdown, the team would gain 3 bonus points, unless a rule would change how much SPP was gained. Bonus points will only be used as tie breakers when applicable.
In addition, if a player is found to be stalling, the opponent team's fans will let their displeasure be known! The opposing team's fan factor will be added to all stalling rolls.
Chess clocks will be used to ensure that we stay on time and that players have an equal amount of time to play the game. If you run out of play time, you will forfeit your remaining turns.
SCHEDULE:
10:30 - 11:00 Registration
11:00 - 01:15 Round 1
01:15 - 03:30 Round 2
03:30 - 04:00 Lunch/ Painting competition
04:00 - 06:15 Round 3
06:15 - 07:00 Score Tally and Award Ceremony