ON-A-ROLL BOWL 2026
Event
One-day, three-game Swiss resurrection tournament. All participants have to be a NAF member; please sign up online before attending the event.
NAF: https://member.thenaf.net/index.php?mod ... w&id=11038
Sponsors
This event is being amazingly sponsored by Charlie Victor Products and Artis Opus:
Charlie Victor Products:
Each entrant will receive a new CV Distracted band entry gift
Skill pools will be partially or fully supported on the day with CV Bands, quantity depending on attendance levels
A 15% off code will be provided on the day of the event for additional purchases
(https://www.charlievictorproducts.com/collections/all)
Artis Opus:
Sponsoring the Best Painted award
Generously donated an Artis Opus Series S Brush Set for the winner
(www.artis-opus.com, www.elementgames.co.uk)
Date
Sunday 10th May 2026
Venue
Shottery Memorial Hall,
Hathaway Lane,
Shottery,
Stratford Upon Avon,
CV37 9BL
There is free parking on site.
What3words: ///select.peanut.fallen
Cost
£15 via paypal to bb.blahmehblah@gmail.com – friends and family only. Tag your NAF name and number to the payment. No refunds will be issued from 14th March and onwards.
Early Signup
Anyone who signs up by 1st March 2026 will gain a free +/- 1 modifier to their random player selection roll before each game.
Food, Drink, Amenities
There are no shops within walking distance. Options are to bring a packed lunch or the Rosebird Centre is reachable by car (Costa, Waitrose) as is a Morrisons. We will have a small tuck shop available with crisps and drinks.
On-A-Roll
Roll up, roll up! Roll your dice for a chance to try out some nice new skills and, if you're lucky, some tasty skill-stacking on your brand new team rosters. Happy rolling!
Schedule
Registration 9:00–9:30
Introduction 9:30–9:45
Game 1 9:45–12:10
Lunch 12:10–12:40
Game 2 12:40–15:05
Break 15:05–15:15
Game 3 15:15–17:45
Awards 17:45–18:00
Although we do have some flexibility for room hire, please aim for no overruns in any games. No-one likes standing about!
Tourplay
Tourplay will be used to track the event. You will need a mobile device to enter the tournament and record results in each game you play.
Only touchdowns and casualties (all sources) should be recorded.
It is recommended, but not mandatory, to record your casualties and touchdowns by the end of each of your turns.
The hall does have free WiFi, but it is strongly recommended you also have mobile internet access to be on the safe side.
Equipment
All coaches must bring with them:
* A painted team in at least three different colours using GW teams or their 3rd party equivalents (no My Little Pony, Pokemon, Lego or similar proxies)
* A Blood Bowl pitch with dugouts, whether GW or 3rd party (we will be playing end-to-end)
* A set of Blood Bowl dice and a scatter template
* A printout of your roster to record your skill upgrades each game (this is critical!)
* Selected skills properly marked on your players using bands or something similar (also critical!)
Prizes
There will be a selection of trophies for each of the following categories:
* 1st place
* Runner Up
* Most Touchdowns
* Most Casualties (all sources)
* Stunty Cup (requires min. 2 stunty teams)
* Best Painted (only teams painted by you, includes a dedicated prize from Artis Opus)
One award per coach. If a coach has won multiple times, the trophy goes to the next in line (excludes Best Painted).
Scoring
Primary scoring:
Win: 50 points
Draw: 24 points
Loss: 0 points
Bonus scoring:
Touchdown: 2 points (max. 6 per game)
Casualty: 1 point (max. 6 per game)
Tie-breakers:
Head-to-head
Buchholz Score
Net Touchdowns
Net Casualties
Rules
We will be using the Blood Bowl Third Season Edition rules and any supplements published up until 1st April 2026, including any Designer’s errata and/or FAQ.
Rosters must be uploaded to Tourplay by midnight 30th April. Being on time is critical so the CV Bands will arrive in time.
Rosters will be revealed the day before the event.
Tiering
[Tier | Teams | Budget | Primary Skills | Secondary | Elite skills cap | Star players | Bonus packs | G1-G2-G3 On-A-Roll Upgrades]
T1 | Wood Elf, OWA, Underworld Denizens | 1,120,000TV | 6 | 0 | 5 | 0 | 0 | 1-1-2
T2 | Amazon, Dark Elf, High Elf, Necromantic Horror, Lizardmen, Shambling Undead| 1,120,000 | 6 | 0 | 5 | 0 | 1 1-1-2
T3 | Skaven, Norse, Dwarf, Tomb Kings, Imperial Nobility, Human, Nurgle | 1,130,000 | 6 | 1 | 5 | 0 | 1 | 1-1-2
T4 | Chaos Dwarf, Elven Union, Brettonian, Vampire, Chaos Chosen, Chaos Renegades, Khorne, Black Orc | 1,150,000 | 7 | 1 | 6 | 1 | 1 | Pack A: 1-1-1, Pack B/C: 1-1-2
T5 | Snotlings, Goblins, Gnomes, Ogres, Halflings | 1,175,000 | 6 | 2 | 7 | 2 | 1 | Pack A: 1-1-1, Pack B/C: 1-1-2
Bonus Packs
As well as their skill allowance from Tiering, each coach must select a Bonus Pack (T2–T5 only):
Pack A
T2-T3: +1 Free Re-Roll**
T4: +170k Star Budget, +1 Free Re-Roll**
T5: +250k Star Budget, +1 Free Re-Roll**
Pack B
T2: +1 Primary Skill
T3: +1 Secondary Skill
T4: +1 Stack of 2 Primary Skills
T5: +1 Secondary Skill, +1 Stack of 2 Primary Skills
Pack C
T2: +60k Gold*, +1 elite skill cap
T3: +40k Gold*, +1 Primary Skill
T4: +40k Gold*, +1 Secondary Skill
T5: +1 Free Bribe**, +2 Primary Skills
* Pack C can provide gold that increases the budget for your roster.
**Free Re-Rolls and Bribes will be applied manually to your roster after they are frozen
* Secondary skills can be swapped for primary skills
* No skill stacking allowed unless permitted by Bonus Pack B, or an On-A-Roll random upgrade
* The elite skills cap applies to all combinations of elite skills when taking the skill pack
* Example 1: If Amazon (6 skills, max 5 Elite) take 5 block, they cannot take anymore block, guard, or mighty blow. Their spare skill could be Wrestle
* Example 2: If Black Orcs (8 skills, max 6 Elite) take 2 guard, 2 block, and 2 mighty blow, their remaining skill allowance cannot be an elite skill. Instead, they could take 2 x Dirty Player
Star Players
The star player budget comes out of your total funds. Banned star list:
* Bomber Dribblesnot
* Cindy Piewhistle
* Kreek Rustgouger
* Hakflem Skuttlespike
* Deeproot Strongbranch
* Ivan “The Animal” Deathshroud
* Griff Oberwald
* Varag Ghoul Chewer
* H’Thark the Unstoppable
* Morg’n’Thorg
* Grak & Crumbleberry
* Skitter Stab-Stab
Inducements
Only inducements listed in the Blood Bowl Third Season Edition rule book will be available, but excluding the following:
* Special Play cards,
* Wizards (all types), and
* Prayers to Nuffle
No Death Zone supplements are available. All the available options will be listed clearly in the Tourplay app.
On-A-Roll
This event will see teams slowly develop beyond their initial rosters as games are played:
* Each coach will be provided with a pool of 4 new unique skills using the tiering above
* Skills per coach will be randomly generated by the T.O. in advance using the table below
* Duplicate skills will be re-rolled by the T.O.
* Skill pools (with bands) will be provided to each coach on the day
* Each coach will apply skills from their skill pool to their team using the rules below
* Each coach should bring a print out of their roster and keep track of their squad development after each game
* By Game 3, each roster will have 3-4 additional skills applied on top of their initially rostered skills
Before each game, do the following:
* Both coaches setup their team as normal before kick-off
* Each coach selects one skill from their skill pool
* After the kick-off table is resolved, each coach randomly selects a player on the pitch to apply the extra skill to following the rules below
* In game 3, repeat Steps 2-3 for your second skill, if applicable
* The only exception to Step 3 is Bullseye can be directly applied to any qualifying Big Guy
* If all the player options from your roll already have that skill, you may select any other player to apply the skill to
:)
Modifiers may be applicable to your dice roll in the following circumstances based on the result of your previous match:
* If you lost, you gain a +/- 2 modifier for this match only
* If you drew, you gain a +/- 1 modifier for this match only
* If you won, no change
* These modifiers stack with the early sign-up bonus
Skill Roll Tables (For TO use only)
The skill tables are below. Each player receives a pool of skills from these tables to apply to their team each game. As an example, if you have average luck your skill pool will be:
1. Dirty Player
2. Punt (or swap for Bullseye, if applicable)
3. Put the Boot In
4. Strip Ball
2D6 | Skill Roll 1 | Skill Roll 2* | Skill Roll 3 | Skill Roll 4
2-3 | Guard | Hit & Run | Sneaky Git | Wrestle
4-6 | Dodge | Give & Go | Eye Gouge | Tackle
7 | Dirty Player | Punt | Put the Boot In | Strip Ball
8-10 | Mighty Blow | Taunt | Quick Foul | Frenzy
11-12 | Block | Steady Footing | Lone Fouler | Pro
* If you have a Big Guy with TTM or KTM, you can swap this skill upgrade on the day for Bullseye for free
Selection Rules
* Players that may not normally access a rolled skill can still receive it, apart from Bullseye
* Bullseye can only be applied to Trolls or Ogres
* Star Players cannot receive upgrades; re-roll if they are randomly selected
Supporting Material
Too Many Players
Please count each other's players. If at any point either of you notices that the opponent has more than 11 players on the pitch (ignoring swarming), then your opponent can choose who gets removed (excludes the ball carrier & star players). Any results of dice rolls or touchdowns up to that point stand.
Dice Etiquette
If an opponent asks to use your dice, it is expected that you allow them to do so.
Managing Prone/Stunned Players
With the exception of Big Guys (Str5+) we expect all models to be laid down to indicate whether they are prone or stunned. Tokens can be used as well, but should not be used instead of laying the mini down. Tokens, bands, etc are acceptable for indicating the status of Big Guys.
Rules Clarifications
We will follow the NAF clarifications & guidelines for consistency unless an official GW FAQ is released before the event. You can find the NAF reference at the following site:
https://www.thenaf.net/naf-recommendati ... or-bb2025/
Stalling will be in play
Sponsor Appreciation Section
Charlie Victor Games (www.charlievictorproducts.com)
Artis Opus (www.artis-opus.com, www.elementgames.co.uk)