This is a 24 Hour, 11 Round Tournament inspired by Jip's legendary tournament of a similar name.
Roster Building - Note: These Rules have been updated in December 2025 to reflect the rules being used for Amorical Cup 2026 with one Kobold Twist.
Each coach starts with a Kobold on their roster. A Kobold is a 5MA 2ST 3+AG 4+PA 7+AV with Stunty, Dodge, and the Right Stuff. Primary: A and Secondary: D,G,S (Same Stats as a Halfling Hopeful) Additionally, they have the extraordinary trait “Tastes Like Kobold”: Whenever a player tries to use the “Throw Team-mate” skill with this player, they gain the “Always Hungry” extraordinary skill until the end of the turn. If they already have “Always Hungry” apply -1 to the roll (and -1 to the escape roll if applicable.)
Each coach must purchase 11 players before including a star or mega-star players (Kobolds count towards this total). Highlander rule is in effect for star players in individual matchups. Teams will receive Skill Points and can assign Primary (1pt) and Secondary (2pts) skills. Stacking of two primaries is allowed depending on Tier, with a cost of +1 Skill Point (e.g., two primary skills on one player = 3 pts). You may not include a Secondary Skill in a stack.
Kobolds break these rules. Coaches are allowed to stack up to 2 skills on their kobold and one or both of those skills may be a secondary, additionally, this won't count against the total stacks available to your team.
Only four (4) of a particular Elite Skill (i.e., Block, Dodge, Guard, Mighty Blow) may be added to a roster.
Tier 1 - 1,150,000 Roster Budget, 5 Skill Points, 0 Max Stacks: Amazon, Lizardmen, Old World Alliance, Vampire, Wood Elf
Tier 2 - 1,160,000 Roster Budget, 6 Skill Points, 0 Max Stacks: Dark Elf, Necromantic, Norse, Orc, Shambling Undead
Tier 3 - 1,170,000 Roster Budget, 7 Skill Points, 1 Max Stacks: Chaos Dwarf, High Elf, Imperial Nobility, Tomb Kings, Underworld Denizens
Tier 4 - 1,180,000 Roster Budget, 8 Skill Points, 1 Max Stacks: Elven Union, Dwarf, Human, Nurgle, Skaven
Tier 5 - 1,190,000 Roster Budget, 9 Skill Points, 2 Max Stacks: Black Orc, Brettonians, Chaos Chosen, Chaos Renegades, Khorne
Tier 6 - 1,200,000 Roster Budget, 10 Skill Points, 2 Max Stacks: Gnomes, Goblin, Halfling, Ogre, Snotling
Star Players
Star players may be purchased using a team's skill points. Mega-stars cost 4 pts extra. Duo stars will not have an additional tax for the second star beyond the original skill tax, though many are listed as Mega-stars. E
Mega-stars: Bomber Dribblesnot, Cindy Piewhistle, Grak & Crumbleberry, Dribl & Drull, Estelle La Veneaux, Griff Oberwald, Hakflem Skuttlespike, H'thark the Unstoppable, Ivan Deathshroud, Jeremiah Kool, Jordell Freshbreeze, Morg 'n' Thorg, Skorg Snowpelt.
Star Players Under 100,000: 1 pt skill tax, 5 pt mega-star tax
100,000 - 195,000: 2 pt skill tax, 6 pt mega-star tax
200,000 - 295,000: 3 pt skill tax, 7 pt mega-star tax
300,000+ 4 pt skill tax, 8 pt mega-star tax
Inducements
Some inducements may be purchased as part of team construction. The list of permitted inducements is below, and unlike the original rules, none of the below allowed inducements will have a skill point tax:
Allowed Inducements: Weather Mage, Blitzer's Best Kegs, Bribes, Wandering Apothecary, Mortuary Assistant, Plague Doctor, Team Mascot, Halfling Master Chef, Biased Referee, Riotous Rookies.
We are playing inside the Den so, weather will always be "Nice".
If the "Changing Weather" result is rolled as a kickoff event the result will always be "Pouring Coffee" which is exactly the same as "Nice", except that any kobolds in the KO box are allowed to make a roll to see if they enter the reserves exactly as they would as if a drive had ended (Modifiers from inducements are applied).
Scoring will be 3 for a win, 1 for a tie, and 0 for a loss.
Tiebreakers will be touchdowns made by Kobolds.