Summer Crush
URL: https://tourplay.net/en/blood-bowl/summer-crush-x8
Rules
Elite Skills Cap
A maximum total of four elite skills.
Secret Weapon Madness
All teams must equip one rostered lineman with a secret weapon: Chainsaw, Ball & Chain, or Bomber. This lineman will be available as a Free Mercenary. When chosen, let the TO know what type of weapon they wish to bring and stats will be adjusted.
- Ball & Chain player: gain +3 ST and "No Hands"; +4 ST if it's a stunty player
- Chainsaw players: gain "No Hands"
- All secret weapon players: gain "Secret Weapon" trait
- All secret weapon players: are friends with the ref and succeed an argue the call on a 5 and 6
- After game 3: this player gains one primary skill
For teams with multiple linemen, either one may be picked for the glorious duty of slinging secret weapons.
For races with no clear lineman position, the following players are considered a "lineman":
- Snotlings - Snotlings
- Goblins - Goblin Bruiser
- Halflings - Halfling Hopeful
- Gnomes - Gnome Lineman
- Lizards - Skink
- Black Orcs - Goblin Bruiser
- Nurgle - Pestigor
- Chosen - Beastmen
- OWA - Human Lineman, Dwarf Blocker, or Halfling Hopeful
- Necro - Skeleton or Zombie
- Chaos Dwarfs - Hobgoblin
- Ogre - Gnoblars
- Orcs - Orc Lineman or Goblin Lineman
- Chaos Renegades - Human, Dark Elf, Orc, or Goblin line
- Underworld - Goblin, Clanrat, or Snotling
Star Players
- Tier 1-5: Only secret weapon players are available
- Tier 6: May roster one additional non-secret weapon star
- Highlander rule is not in effect
- Banned stars: H'tark the Unstoppable, Bomber Dribblesnot, Hakflem Skuttlespike, Kreek Rustgoguer, Skitter Stab-stab, Morg 'n' Thorg, Deeproot Strongbranch, Griff Oberwald, Cindy Piewhistle, Swiftvine Glimmershard, Estelle la Veneaux, Dribl & Drull, Ivar Eriksson, Lord Borak
Unspent Gold Skills
Unspent gold can be traded into one of the skills below. Maximum of one pick.
- 10k: Fumblerooski, Safe Pair of Hands, Very Long Legs, Diving Catch, Violent Innovator
- 5k: Punt, Pile Driver, Hail Mary Pass, Arm Bar
Skill Stacking
- Primary skills cost 1 SP
- Secondary skills cost 2 SP
- Maximum of 4 total elite skills
- Tier 1-3 can stack once
- Tier 4-6 can stack twice
- First stack costs no additional skill points; second stack costs 1 additional skill point
- You can only stack primary skills
Scoring
Tiebreaker
- Score
- Opponent Score
- Secret Weapon SPP
- TD Scored
- CAS Inflicted
- NET CAS
- NET TD
To keep track of the third tiebreaker, register all Secret Weapon CAS as Interceptions, as well as interceptions.