Jingle Balls 2025
27th October – 22nd December
Jingle Balls 2025 is an eight week, four match resurrection style tournament held on Blood Bowl 3 (BB3). This means you get 2 weeks in which to organise and play each match. All players return to their starting status after each game regardless of any events which may have occurred in a preceding match. Matchups will be decided by BB3. All scoring and tie breakers will be as per the BB3 games scoring and tie breakers.
This is a NAF event so you will need to be NAF registered to take part. Teams must be created and added to the event by 24th October 2025 so they can be checked and the event can start on time.
SCHEDULE UK TIMEZONE
Roster Submission: 24th October 2025
Round 1: 27th October – 10th November 2025
Round 2: 10th November – 24th November 2025
Round 3: 24th November 2025 – 8th December 2025
Round 4: 8th December 2025 – 22nd December 2025
Although the event is based in the UK, entrants are allowed to enter from anywhere in the world. You would however need to be able to schedule games and play at a time which is based on the UK timezone.
ADMIN RULES
If games are not played by the deadline, the TO will look to see who has been the more active in regards to arranging the scheduled game within the Whatsapp group. The coach more active will get a 2-0 win. If the TO can't find a more active coach it will be a 0-0 draw. If there have been issues during the game, please click NO when validating the game, if both coaches click YES, the result will stand. As long as one coach clicks no, the TO can then look into any issues. If a game crashes please try your best to get back into the game, the clock for re-joining games will be set at the maximum allowing a long period of time to re-join. If a crash happens and you are unable to re-join one of the following will happen:
• if the score is 0-0 and no coach had the ability to score, the game will just be replayed.
• If however the score is not 0-0 or a coach was going to score, that score will be carried over into any replayed games. This will be decided on a case by case basis by the coaches involved and the TO before the game is replayed.
• If the game has been played over half time and the outcome was not a forgone conclusion, the players will recreate the first half as best they can (Kick off, score, etc) and then skip turns until they get to the second half where they will continue the game.
• If the game has been played over half time and the outcome is a forgone conclusion (Player A was winning 2-0 and had the ball for example), the result will be admined to the player who was going to win.
TEAM BUILDING
Each team will have 1,100 gold to build your team as per BB3 restrictions.
A team must have a minimum of 11 rostered players.
INDUCEMENTS
The following inducements are not allowed:
• Mercenaries
• Wizards
• Stadiums
• Star Players
PRESENTS
As it is Christmas each Team gets a present off of the Christmas Gobbo.
Each team can choose to take for free (This does not add to your TV) one of the following:
• Bribe
• 2x Kegs
• Joseph Bugman
• Wandering Apo
SKILLS
There are 4 Tiers, which will determine the available Points to purchase skills.
Tier Races Skill allowance
1 Amazon, Dark Elf, Dwarf, Lizardman, Norse, Orc, Shambling Undead, Skaven, Vampires, Wood Elf, 150,000
2 Elven Union, Human, Necromantic Horror, Underworld Denizens, 190,000
3 Black Orc, Chaos Chosen, Chaos Renegades, Imperial Nobility, Khorne, Nurgle, OWA, 230,000
4 Goblin, Halfling, 270,000
Skill costs
Group 1 primary skill = 40,000
Group 2 primary skill = 30,000
Group 3 primary skill = 20,000
Group 4 primary skill = 10,000
Group 1 secondary skill = 80,000
Group 2 secondary skill = 60,000
Group 3 secondary skill = 40,000
Group 4 secondary skill = 20,000
Agility
Group 1: Dodge
Group 2: Sneaky Git
Group 3: Defensive, Diving Tackle, Jump Up, Leap, Side Step, Sure Feet
Group 4: Catch, Diving Catch, Sprint, Safe Pair of Hands
General
Group 1: Block
Group 2: Frenzy, Kick, Sure Hands, Strip Ball, Tackle, Wrestle
Group 3: Dauntless, Dirty Player (+1), Pro
Group 4: Fend, Shadowing
Mutation
Group 1: Claw
Group 2: N/A
Group 3: Prehensile Tail, Two Heads
Group 4: Big Hand, Disturbing Presence, Extra Arms, Foul Appearance, Horns, Iron Hard Skin, Monstrous Mouth, Tentacles, Very Long Legs
Passing
Group 1: N/A
Group 2: Leader
Group 3: Hail Mary Pass
Group 4: Accurate, Cannoneer, Cloudburster, Dump off, Fumblerooski, Nerves of Steel, On the Ball, Pass, Running Pass, Safe Pass
Strength
Group 1: Guard, Mighty Blow (+1)
Group 2: N/A
Group 3: Stand Firm, Break Tackle, Juggernaut
Group 4: Arm Bar, Brawler, Grab, Multiple Block, Pile Driver, Strong Arm, Thick Skull
Random skills are not allowed.
Stacking is not allowed.
You may only purchase an additional three of each skill. So only 3x Block, 3x dodge etc.
PRIZES
• Winner – Trophy, Full Calaverd 3d Christmas team, Mouse mat
• 2nd place – Trophy, Mouse Mat
• Most TD – Trophy,
• Most CAS – Trophy,
• Stunty Cup – Trophy, Mouse Mat
• Wooden Spoon – Trophy,
Please note that all trophies and prizes will be sent out to any coaches in the UK for free, however if you have entered from a non UK country, there will be an additional charge for postage.
ENTRY FEE
£5 ea – sent to BloodBowlne1@yahoo.com F&F please include your email address, upon purchasing a ticket you will receive the link to the Whatsapp group via email.
Max 20 spots available.
No refunds are available should you drop out.