The SoCal Scramble 2025
Presented By
Southern California Region Amorical Blood Bowl League (SCRAmBBL)
Location: Off the Shelf Games
Address: 173 Fletcher Parkway
El Cajon, CA 92020
Phone: (619)-499-5111
Tournament Contact: socalscrambletournament@gmail.com or find us on Golden State Blood Bowl Federation Discord channel!
Entry Fee Amount:
• Early bird before September 1st.: $20
• $25 from Sep. 1st through morning of Tournament
Date: Sep. 20th, 2025
Time:
• Registration starts at 9:00am - 9:45am.
• Tournament begins 10:00 am
Please bring 2 x printouts of your Roster MINIMUM. 4 x printouts is suggested.
No. of Rounds: 3
Special Rules for Tourney:
• Weather is always perfect. Its always perfect in San Diego.
• All Prayers to Nuffle use the exhibition match table.
• Each coach will receive a free (In)Famous Coaching Staff bonus inducement represented by provided miniature.
o The inducement can use its special ability once per half.
**See further down in the rules packet for details on the special bonus inducement ability**
Tournament Schedule
Round #1 10:00am - 12:15pm
Break for Lunch
Round #2 01:45pm - 4:00pm
Round #3 04:15pm - 6:30pm
Award Ceremony
Points: 60 pts Win
30 pts Draw
10 pts Loss
Bonus Points:
10 pts score 5 or more TDs
10 pts score 5 or more CAS
5 pts Concede 0 touchdowns.
Tie Breakers : Net Touchdowns, Net Casualties, Net touchdowns + Net Casualties
Authorized Miniatures: Teams may be composed of any vendor’s miniatures at 25mm – 32mm base scale, with up to 40mm base allowed for Big Guys.
• Miniatures must be clearly numbered.
• Positional miniatures are easily distinguishable.
Team Selection: All Blood bowl rule books, Spike! Magazines, Teams of Legend and NAF Slann team.
Team Build: Each team is allowed 1.2 million gold to build a team and the number of skills allowed is determined by which tier the team is.
The amount of Star players and Mega Star players is also determined by the team’s tier level. See below on the table for the allowed number skills per tier level and no. of Star players/Mega Star players per tier. A Star Player will cost 2 Skill Point in addition to the Gold, and a Mega Star costs 4 Skill Points.
A Primary skill costs 1 Skill Point, a Secondary Skill costs 2.
Maximum of the same skill that can be purchased is 4.
Team must have 11 players, a Star Player or Mega Star can count as the 11th player.
Star Players do not follow the Highlander rule. If both teams field the same Star Player: They both get to use them.
Tier 1: Amazon, Dark Elf, Dwarf, Lizardmen, Necromantic Horror, Norse, Orc, Shambling Undead, Skaven, Underworld Denizens, Wood elf
(6 Skills Points) Primary Skill: No limit | Secondary Skill: Maximum 2 | Star Players: Maximum 1 Star Player (2 if they MUST be bought as a pair)
Tier 2: Black Orc, Chaos Chosen, Chaos Dwarf, Chaos Renegade, Elf Union, High Elves, Human, Imperial Nobility, Khorne, Nurgle, Old World Alliance, Slann, Tomb kings, Vampire
(8 Skill Points) Primary Skill: No limit | Secondary Skill: Maximum 4 | Star Players: Maximum 1 Star Player OR 1 Mega Star
Tier 3: Gnome, Goblin, Halfling, Ogre, Snotling
(10 Skill Points) Primary Skill: No limit | Secondary Skill: Maximum 4 | Star Players: Maximum 2 Star Players OR 1 Star Player & 1 Mega Star
Inducements may be purchased from the BB2020 Core Rulebook, Death Zone, and Spike! Magazines/Almanacs with the exception of: Biased Refs (Any), Mercs (Any Type), Special Play Cards
Awards
(No coach may win more than one award and must play all three rounds to be eligible for any of the awards.)
1st Place Award.
2nd Place Award.
Best Offence ( Most TD’s).
Best Defense (Least TD’s against).
Most Brutal (casualties caused by Block, Crowd Surfing, Fouling, Sandy Beachboozle Special Ability)
Stunty Cup. (Eligible builds: Gnomes, Goblins, Halflings, Ogres, Snotlings, Lizardmen: All skinks /w 1 Kroxigor, Black Orcs: All Goblin Bruisers /w 1 Troll, Underworld: without Skaven- Rat Ogre still allowed. Even if a team is eligible for the Stunty Cup, they still follow build rules according to original tier.)
Wooden Spoon.
**A special award will be given to the coach who knocks down the most players (own or opponents) over the course of the tournament using the bonus inducement Sandy Beachboozle ability. This award can still be won even if the coach has already won another Main award.
Bonus Inducement- Sandy Beachboozle
• Ability –Drunken Fireball (Once Per Half)
At the start of your turn: Choose a target square anywhere on the pitch to launch the fireball.
The fireball will then scatter in accordance to the scatter rule in the Core Rulebook. After the scatter has been resolved:
Any Player in the square is hit automatically and placed prone if standing.
Roll D6 for each player (standing or prone) that is in a square adjacent to it:
o On a roll of 3+, the player has been hit by the Fireball.
o On a roll 1 - 2, the player manages to avoid the Fireball.
Any player hit by the Fireball are placed prone if not already, and a 2d6 is rolled. On a roll of 8+ (regardless of actual Armor or any traits), make an immediate Injury roll for that player.
If one or more of your own players are hit by the fireball, even if injured, a turnover is not caused unless that player was holding the ball.