See rules pack for full info
What is
The Blucifer Brawl 7s?
With Blucifer returned to his den, it’s time to put the final nail on his new coffin.
Which team will get the honor to seal him off?
Battle on the pitch to see who earns that right!
Nuffle’s Boon
Each team is allowed to take 1 of the following skills on the 0-12 or 0-16 position for the team. *** These skills MAY stack with other skills ***
Breathe Fire
Claws
Frenzy
Horns
Projectile Vomit
Tentacles
Trickster
Blucifer’s Influence
Due to the fogs of Chaos spewing forth from Blucifer’s nostrils,
no team that rosters a player with Dirty Play (+2) may take a bribe.
EVENT DETAILS
The Blucifer Brawl 7s
Date: 03/23/2025
Venue: Rocky Mountain Open
Location: Adams County Fairgrounds Exhibit Hall
9755 Henderson Rd Bldg. 1, Brighton, CO 80601
Email: Kilowoggy@gmail.com
Team Creation
You will have 600,00 GP to spend on roster creation and must hire a minimum of 7 players. Any unspent cash at roster creation will be lost and all teams will be considered to have the same Current Team Value (CTV) for the purpose of inducements and Prayers to Nuffle.
Gold may also be used to buy rerolls (AT DOUBLE THE COST), assistant coaches, cheerleaders, apothecaries, fans, and approved inducements as specified later.
This is a resurrection tournament, so no SPP are gained. In addition, injuries, casualties or deaths do not carry on from one game to other.
Undead, Necromantic and Nurgle teams may apply the Masters of Undeath and Plague Ridden special rules. Vampire teams may apply the Vampire Lord special rule. Players added to a team roster because of those special rules are removed from the roster at the end of that game.
Star players can not be purchased. They have angered Blucifer!
AND SKILLS Teams are separated into four tiers, and each given different skill options.
There is no stacking of skills, and you may not purchase stat increases.
THE SLANN TEAM IS NOT ALLOWED IN THIS TOURNAMENT.
Amazon, Dark Elves, Dwarves, Lizardmen, Orcs, Shambling Undead, Skaven, Underworld Denizens, Wood Elves.
Tier 1 teams may take 0 additional skills
Black Orcs, Chaos Chosen, Chaos Dwarves, Chaos Renegades, Elven Union, High Elves, Human, Imperial Nobility, Khorne, Necromantic Horror, Norse, Old World Alliance, Tomb Kings, Vampires.
Tier 2 teams may take one Primary skill
Gnomes, Goblin, Hafling, Ogre, Snotling.
Tier 3 teams may take one Primary or Secondary skill
INDUCEMENTS
You can buy certain inducements for your team.
Some inducements are restricted to specific teams.
Please check the Blood Bowl rulebook.
ALLOWED INDUCEMENTS
0-1 Halfling Master Chef 300k (100k for halfling teams)
0-6 Assistant coaches 10k each
0-12 Cheerleaders 10k each
0-2 Bloodweiser Kegs 50k each
0-3 Bribes 100k each (Bribery & Corruption teams, 50k)
(Not allowed for teams rostering a player with Dirty Player (+2) )
0-1 Morgue Assistant 100k each
Star Players
Due to Blucifer’s chaotic influence, no star players are allowed for this event.
Registration
Process
All registration is done on the website for Frontline
Gaming at: frontlinegaming.org
Please send NAF Name and Rosters to Kilowoggy@gmail.com
Things you need to
Your painted Blood Bowl Team
Your team is required to be easily distinguishable: Numbered, Painted, Different models for positions, etc
2 Copies of your roster
Blood Bowl Pitch
Block Dice
These are expected to be easily readable
by your opponent. TO has final call if there’s an issue.
MISC
Rules and Guidelines
NAF Tournament Info
This is a NAF approved tournament.
More information can be found at TheNAF.net
Illegal Procedure
In the spirit of good sportsmanship, Illegal Procedures will not be called
Timing
The time limits WILL be strictly enforced. You will receive ‘Time Remaining’ updates from the Tournament Organizer to help you stay on pace.
The 4 Minute turn rule will not be used unless the Tournament organizer feels your game is in danger of not completing in the time limit. He may insist on a timer being used and enforcing the 4 minute turn rule.
When time is called, you will play until each coach has had equal number of turns.
Dice
You are required to use the D6 provided by the event.
This can be waived if you and your opponent agree to allow other dice.
Overtime
There will be no overtime played. If your game ends in a draw, it’s draw.
Games will be played until even turns. Time reminders will be provided.
Painting
All teams are expected to meet the minimum painted guidelines. They must have 3 colors on them and have had some attempt at making them appear finished. If this is an issue, please advise us.
Some discretion will be provided for new players or especially thematic teams.
Sportsmanship
We are here for the fun of the game, sportsmanship is not only encouraged from the coaches, it is required!
Fouling 16 turns in a row and running up the score is not poor sportsmanship but gloating and ridiculing your opponent while doing so is.
Tournament Organizer will strictly enforce the “Don’t be a Douche” policy. Basically, it consists of not performing any acts of Douchebaggery.
Spread the Wealth
A coach may only win one award. If they are in line to win more than one award, they will be asked which one they would prefer and the next coach in line will be given the other award. Tournament organizers reserve the right to adjust the awards based on previously explained reasons or extenuating circumstances.
Awards Presented
Champion - 1st place based on record and tie breakers
2nd Place - Based on record and tie breakers
Best Offense - Most TDs scored
Best Defense - Least TDs allowed
Most Brutal - Most CAS caused
Stunty Champion - Highest placed Stunty team (Stunty teams are Goblins, Halflings, Ogre and Snotling)
Back of the Pack - Lowest finish by coach who has finished all rounds as required.
Trophies will only be presented to coaches who complete all games of the tournament.
Tiebreakers
Winner is determined by overall points including bonus points
Winning percentage
Strength of Schedule
Head-to-Head record
Net TDs plus Net CAS
Total TDs plus Total CAS
Bonus Points
To ensure a true winner,
bonus points are considered based on the following.
Touchdowns (Take the highest)
One TD less than your opponent (Keeping it close) – 2 points
Two more TDs than your opponent – 2 points
3 or more TDs than your opponent - 5 points
Casualties (Take the highest)
One more CAS than your opponent – 2 points
2 or more CAS than your opponent – 5 points
Available only once per round
One Turn TD – 3 points
Clear the Pitch - 3 points
Finish on Time – 3 points
Questions?
Email - Kilowoggy@gmail.com