Welcome to Super Saturday Cup III a three round Blood Bowl tournament, put on by the Halifax Blood Bowl Federation and hosted at Games Workshop in Halifax, Nova Scotia. This pack should have all the rules for the tournament but if you have any questions don't hesitate to email halifaxbloodbowl@gmail.com for any clarifications or to point out any omissions.
Tournament Rules
• 3 Games with Swiss Style Pairings and a resurrection style tournament.
• There is no entry fee for the tournament.
• This tournament is NAF sanctioned. You don't have to be a member of the NAF to participate, but if you are please bring your NAF number so the results can be entered on the website
• All Blood Bowl Second Season (2020) Rules in place
• All teams are eligible to be used from the BB 2020 rule book, spike magazines and Teams of Legend are eligible, as well as the NAF rules for the Slann team is available.
• All miniatures used must be from Games Workshop.
• Roster Construction will be based on the 2025 EuroBowl Rules
• Each round will be limited to 2 hours 15 minutes to get your games played. Any games not in the second half with 1 hour left in the round may be put on a time limit where each coach has 30 minutes to complete their turns.
Scoring
2 Points for a win, 1 Point for a draw, 0 points for a loss
The team with the most points after three rounds will be named the Tournament Champion
In case of a tie the following criteria will be used to break it:
1) Opponent Points – the player whos opponents had more tournament points will be placed ahead of others
2) Touchdown Differential
3) Casualty Differential(*)
4) Total Touchdowns
5) Total Casualties(*)
6) Die Roll/Coin Flip
* Only casualties that
Prizes and Awards
Prizes will be awarded for the following:
- Tournament Champion
- Runner Up
- Most Touchdowns
- Most Casualties
- Stunty Cup
- Wooden Spoon
Registration
To register for the tournament sign up in store at Games Workshop Halifax, or email halifaxbloodbowl@gmail.com. There isn't a limit on teams yet but if we start to get a lot of sign ups we may need to cap the teams.
Schedule
10:00 – 10:30 - Store Open – Registration Begins
10:30 – 12:45 - Round 1
12:45 – 1:30 - Lunch
1:30 – 3:45 - Round 2
4:00 – 6:15 – Round 3
6:30 – Awards – Wrap Up
I Guarantee It!
Before each game, one of your players is speaking to the media and guarantee’s victory for your squad. Now it is up to them to back it up.
Before each match, randomly select one player on your team that does not have the Loner (X) trait and roll a d6 for them:
1
Horrific Knee Injury
The player suffers a horrific knee injury in warm-up. They’ll play through the pain but for this match they are at a -1 MA
2-3
No Effect
The players words have no effect on the upcoming game
4-6
I’ll Do This Myself
The player is determined to back up their words and gains the Pro skill for the game. If the player already has the Pro skill, they gain a +1 to their rolls to use the skill (so it succeeds on a 2+ instead of a 3+)
eam Building
Starting Gold and SPPs
Tier 1
1,100,000 gp and 36 SPP
Lizardmen, Shambling Undead, Dark Elves, Skaven, Amazon, Wood Elves
Tier 2
1,110,000 gp and 42 SPP
Orc, Norse, Underworld Denizens, Vampire, Dwarves
Tier 3
1,120,000 gp and 50 SPP
High Elf, Tomb Kings, Slann, Necromantic Horror, Humans
Tier 4
1,130,000 gp and 56 SPP
Elven Union, Khorn, Old World Alliance, Imperial Nobility, Chaos Dwarves
Tier 5
1,140,000 gp and 64 SPP
Black Orcs, Chaos Chosen, Chaos Renegades, Nurgle
Tier 6
1,150,000 gp and 70 SPP
Goblins, Ogres, Halflings, Snotlings, Gnomes
- You can spend SPPs according to the rule book but no random or characteristic improvements are allowed
- No player may be given more than 2 extra skills
- Tier 1 & 2 teams may “stack” skills on 1 player
- Tier 3 & 4 teams may “stack” skills on up to 2 players
- Tier 5 & 6 teams may “stack” skills on up to 3 players
- Unspent Gold and SPPs are lost, but there will be no Prayers to Nuffle rolls in the pre match sequence
- You have to field 11 players before hiring a star player
- You cannot choose more than 4 of the same skill when spending star player points. If your team already has at least 4 from the same skill after buying your players (including star players) but before spending star player points you CAN’T have more of that skill. Ie, a Dark Elf coach bought 4 blitzers and 2 witch elfs, thus they can only give out two more dodge before reaching the limit of 4 dodges total. Since they already have 4 blocks on the roster they cannot add any more.
- You are not allowed to purchase bribes if your team adds either a sneaky git or dirty player (or a star player with one of those skills) to the roster
Optional Packs (You may choose one)
A) “Quantity over Quality” – you can exchange 2 SPP for 10,000 gold up to 5 times (gaining you a maximum of 50,000 gold for 10 SPP
B) “Training Camp” – Get an extra 6 SPP but you lose 30,000 gold. If you choose this pack you can only allowed to “stack” on 1 less player (ie, High Elves are only allowed to stack on 1 of their players)
C) “Centre of Attention” – Your team can hire a star player but must pay a SPP tax:
- Star players costing up to 120,000 gp – 8 SPPs
- Star players costing 120,001 gp to 260,000 gp – 14 SPPs
- Star players costing over 260,001 gp – 20 SPP
The following star players are banned and cannot be hired by any team:
- Morg n Thorg, Griff Oberwald, Hakflem Skuttlespike, Bomber Dribblesnot, Cindy Piewhistle, Zzharg Madeye, Estelle la Veneaux, Dribl and Drull, Deeproot Strongbranch, Kreek Rustgougher, Varag Ghoulchewer
Inducements
The following inducements may be purchased for your team
- Bloodweiser Keg
- Mortuary Assistant
- Plauge Doctor
- Wandering Apothecary
- Team Mascot
- Josef Bugman
- Bribe
- Master Chef
- Riotous Rookies
#Euro25,