Time passes, day follows day, month follows month. Before you know it the tales of your exploits begin to fade in people's memories.
But something brewing, some big stars from the major leagues have noticed the carnage. The ability to settle their feuds with expendable proxies.... what self respecting murderous psychopath could resist.
This is a resurrection 7s tournament hosted at the Hulls Angels Club in the Hull City Center.
All rules from the Deathzone rule book for 7s play.
5 Games
1 hr 15 min per game
Random 1st game draw, then Swiss pairing after that.
20 coaches Max
NAF- you don't have to be NAF registered to play but you will to collect points towards the EYTS for 2025.
Details of the EYTS can be found here:
https://hullsangels.com/east-yorkshire-tournament-series/
Tickets for Humberside Hostility 3 can be purchased from the venue direct:
https://hullsangels.com/event/humberside-hostility-3/
Each team has a budget of 650 GP
7-11 players (max 4 positional players, the usual team limits apply).
No purchased re-rolls during roster building.
No star players – they are all too self-absorbed to settle any beef with the likes of us – they would just pay someone else to do it (maybe they have).
Inducements from page 93 of the DZ rule book – with the exception of
Only max of 1 Desperate Measure,
No Special Plays or Mercenaries.
Each team nominates a captain and they get “Leader” as a free skill before assigning skills package.
Starting skills Package:
T1 - Amazons, Chaos Dwarf, Dark Elf, Dwarf, Lizardmen, Norse, Undead, Skaven, Underworld Alliance, High Elves, Wood Elves.
1 primary skill
T2- Black Orcs, Chaos Chosen, Chaos Renegades, Elven Union, Humans, Nobility, Khorne, Necromantic Horror, Nurgle, Orcs, Old World Alliance, Tomb Kings, Vampires, Slann.
1 primary, 1 secondary skill
T3- Goblins, Halflings, Ogres, Snotlings, Gnomes
2 primary, 2 secondary skills
End of rounds 1-4, one random player (inc captain), gets 1 random primary skill to keep for the rest of the tournament (rolled for by opponent). As its random stacking of skills here can happen.
Send completed rosters through to humberside.hostilitybb@yahoo.com no later than 13th October 2025
Special rules:
All games will roll on the “coastal weather table” (because its Hull)
Each game will use a version of the “Feud!” Game event from the start.
• During set up each game, One random player on each team have beef with each other. When they block or blitz each other they get +2 strength and mighty blow +1.
• The feud is “settled” once one of these players is knocked out or better. The victorious coach gets the bonus points and adds 1 to their “feuds settled” tally.
• A feud can be settled with a Foul, so long as the fouling player is the one with the Feud.
• A feud cannot be settled with a “Both Down” that results in both players being KO or better – neither player is conscious enough to remember winning that scrap and so the feud remains unsettled.
Points:
3 pts win
2 pts draw
1 pts loss
Bonus points
1 pts TD (3 or more TDs)
1 pts Cas (3 or more Cas)
1 pts Clean Sheet
2 pts for settling the feud (KO or better on the targeted player).
Order of events
9.00 - 9.30 registration and announcements
9.30-10.45 Game 1
15 min break
11.00-12.15 Game 2
1 hr lunch
1.15-2.30 Game 3
15 min break
2.45-4.00 Game 4
15 min break
4.15-5.30 Game 5
15 min Break
5.45-6.00 wrap up and awards.