RULES DOC
https://docs.google.com/document/d/18VbCWdg8ig20XSqN0dqcO7U_moZK3fEOW-g_eANMsq4/edit?usp=sharing
TEAM BUILDING & SKILLS
You are given a team budget and a number of “Skill Points” based on the below tiers. You may use your team budget to purchase players, re-rolls, apothecaries, cheerleaders, assistant coaches, fans, and rostered inducements. Teams from the Second Season rulebook/Spike! Magazines, GW Teams of Legend, and NAF approved team lists (Slann) are permitted. This will be a "Resurrection" Style tournament, meaning at the end of each match all SPP gained & all injuries received will be deleted before the start of your next match! Any unused gold from your team budget will be forfeited.
Tier 1 (1,000,000 gp Team Budget)
Dwarf and Norse
3 Skill Points
Only one added skill per player
No access to Star Players
Tier 2 (1,100,000 gp Team Budget)
All other Races not in Tier 1 or Stunty Tier
6 Skill Points
Only one player may have 2 skills added
0-1 Star Player access (No Mega-Stars)
Stunty Tier (1,200,000 gp Team Budget)
Black Orcs (w/out Black Orc Blockers)
Gnomes
Goblins
Halflings
Ogres
Lizardmen (w/out Suarus)
Snotlings
Underworld (w/out non-’Big Guy’ Skaven positionals)
12 Skill Points
Players may have up to 2 skills added
0-2 Star Players access (Only one Mega-Star)
Bribes cost 50k
Bribery and Corruption teams get 1 free bribe
Standard Skills cost 1 Skill Point
Secondary Skills cost 2 Skill Points
You MAY NOT purchase stat upgrades
Any unused Skill Points will be lost.
Inducements
All inducements are allowed to be rostered with the exception of any Biased Referees, Mercenaries (including the Giant, sorry), Special Play Cards, and all Wizards. To reiterate, Biased Referees, Mercenaries of any kind, Special Play Cards, and all Wizards are NOT PERMITTED.
Star Players
You can only hire Star Players based on the tiers above. You must have 11 rostered players BEFORE hiring a Star. Star Players MAY NOT receive additional skills. Apothecaries and inducements CANNOT be used on Stars. If both teams have the same Star Player, both Stars may play.
SPECIAL RULES
Welcome to Blitzburgh!
When an opposition player is Knocked Down by a Block that was part of a Blitz Action, you may apply an additional +1 modifier to the AV roll for each “POW" that was not chosen as the Block Result.
FAN FAVORITE
Star Players with the “Secret Weapon” trait will gain:
FAN FAVORITE - You get +1 to the die roll when rolling to Argue the Call for this player! (A roll of a “natural 1” will still result in the head coach being ejected)
Kick-off
A result of "6- Cheering Fans" will be changed to:
“Both coaches roll a D6 and add the number of Cheerleaders on their roster. The coach with the lowest total loses one team re-roll for the rest of the half. In the case of a tie, both coaches lose a team re-roll.”
Weather
Weather will always start each match as being considered "Perfect".
SCORING
30pts Win
10pts Draw
0pts Loss
Bonus Points*
+3pts x TDs For
+2pts x CAS For
+1pt x KOs For
CAS & KOs caused by Blocks, Fouls, Surfs, Arm Bar, Secret Weapons, Stabs, and Vomiting will count!
AWARDS
Champ of The 'Burgh!- Most Tournament Points
Big Meanie - Highest scoring Tier 2 team
Most Violent- Most CAS inflicted
Best Offense- Most TDs For
Best Defense- Least TDs Scored Against
No Coach Left Behind- Last Place
PLEASE NOTE: Only Stunty Tier teams will qualify to win an award with the exception of the Big Meanie award. In other words; Tier 1 teams cannot win an award and Tier 2 teams can only win the ‘Big Meanie’ award.