Welcome to the Cromulent Cup Series: no prizes, no awards, no glory. Just Blood Bowl!
Cost:
$5
Schedule:
10:30 a.m. – 11:00 a.m., Registration
11:00 a.m. – 1:30 p.m., First Round
1:30 p.m. – 2:00 p.m., Lunch Break (short)
2:00 p.m. – 4:30 p.m., Second Round
4:30 p.m. – 7:00 p.m., Third Round
Ruleset"
Will be using a modified EUROBOWL 2024 ruleset* in the resurrection format.
*Chaos Dwarves are moved to Tier 2, Vampires moved to Tier 1, Gnomes added to Tier 6. Any team may take 1 Blessing if they choose (they may also choose not to take a Blessing)
(Tier1): Dark Elves, Dwarves, Lizardmen, Shambling Undead, Underworld Denizens, Vampires
(Tier2): Amazons, Norse, Orcs, Skaven, Wood Elves, Chaos Dwarves.
(Tier3): High Elves, Humans, Necromantic Horror, Tomb Kings, Elven Union.
(Tier4): Chaos Renegades, Khorne, Old World Alliance, Slann.
(Tier5): Black Orcs, Chaos Chosen, Imperial Nobility, Nurgle.
(Tier6): Goblins, Ogres, Halflings, Snotlings.
A coach must take the appropriate Starting Gold and Skill Points according to their Tier.
Tier 1: 1150k & 06 SP, maximum 1 secondary skill
Tier 2: 1160k & 07 SP, maximum 1 secondary skill
Tier 3: 1170k & 08 SP, maximum 2 secondary skills
Tier 4: 1180k & 09 SP, maximum 2 secondary skills
Tier 5: 1190k & 10 SP, maximum 3 secondary skills
Tier 6: 1200k & 11 SP, unlimited secondary skills
These can be spent as follows:
One skill per player at a cost of Primary Skill = 1 SP , Secondary Skill = 2 SP
0-8 Re-Rolls, at cost depending on race.
0-6 Assistant coaches for 10k.
0-12 Cheerleaders for 10k.
0-1 Apothecary, depending on race.
0-6 Dedicated fans for 10k,
In addition, coaches may use gold to purchase the following inducements:
0-1 Team Mascot for 30k, available to all teams.
0-1 Weather Mage for 30k, available to all teams.
0-2 Bloodweiser Kegs for 50k each, available to all teams.
0-3 Bribes for 100k each, or 50k each for "Bribery and Corruption" teams.
0-1 Josef Bugman for 100k, available to all teams.
0-1 Mortuary Assistant for 100k, available to teams with the "Sylvanian Spotlight" special rule.
0-1 Plague Doctor for 100k, available to teams with the "Favored of Nurgle" special rule.
0-2 Wandering Apothecaries for 100k each, available to teams that can include an apothecary.
0-1 Master Chef for 300k, or 100k for Halfiing teams.
0-1 Riotous Rookies for 100k, for teams with the "Low Cost Linemen" special rule.
Coaches should note:
A coach cannot induce bribes if there is a player with the Sneaky Git skill AND/OR the Secret Weapon skill on the roster. Goblin and Snotling teams have received special permission to induce bribes even if their roster contains players with the Secret Weapon skill (but NOT the Sneaky Git skill!).
Blessing of Hermes: (Extra gold)
One or more Skill Points can be exchanged for gold at a ratio of 30k per 1SP. Gold earned this way MUST NOT take team value above 1200K before added skills.
Blessing of Artemis:(Skill stacking)
By sacrificing ONE Skill Point from their total, the coach can add a second skill to player on their roster. The number of players with stacked skills is limited as follows:
1 Skill Stack for Tier 1-2,
2 Skill Stacks for Poseidon/Demeter Tier 3-4
3 Skill Stacks for Hades/Hestia Tier 5-6
A Primary Skill costs 1 SP , a Secondary Skill 2 SP.
Example: A High Elf team (Tier 3) would lose 1 skill point to put 2 skill stacks on the roster, and would now have 7 SP to spend on skills. If the coach gives two of their catchers both the block and dodge skill (both Primary skills costing 1 SP each), this would leave 3 SP to spend on the rest of the team.
Blessing of Ares: (Star Players)
One (1) Star Player can be rostered for Tier 1-4 teams, up to two (2) Star Players can be rostered for Tier 5-6 teams. Star Players in couples count as two Star Players for the roster. Every Star Player acquired costs additional Skill Points as follows:
Star player cost: 000-099k, lose 1 Skill point.
Star player cost: 100-199k, lose 2 Skill points.
Star player cost: 200-299k, lose 3 Skill points.
Star player cost: 300k-399k, lose 4 skill points.
The following Star Players are banned:
Bomber Dribblesnot, Cindy Piewhistle, Deeproot Strongbranch, Dribl & Drull, Estelle La Veneaux, Griff Oberwald, Hakflem Skuttlespike,
Kiroth Krakeneye, Kreek Rustgouger, Morg ‘n’ Thorg, Rodney Roachbait, Rowana Foresetfoot, Skitter Stab-Stab, Varag Ghoul-Chewer, Hthark the Unstoppable.
The same Star Player cannot play in a game where both coaches have rostered them.
Blessing of Athena: (Extra skill point)
The coach may spend 1 Skill Point more than their assigned total, however . . . any skills assigned to players may NOT take the number of instances of that skill above 3 in the team, INCLUDING built-in skills.
Example: A dark elf team with 4 blitzers, 2 witches and 5 Line Elves can have an extra skill as long as their Skill Points do not add the Block skill because there are already more than 3, and can add maximum 1 more Dodge skill because there are already 2 in the roster.
The Tournament uses the Bloodbowl 2020 edition Exhibition play rules.
The GW FAQ-Errata document of 28th May 2024 is most recent but a Nov update is expected prior to the tournament. The tournament will likely use the Nov FAQ-Errata but to be sure, please email the TO if there are any changes impacting a team you plan to bring.
RULES ON TIME MANAGEMENT
Games will be played on a chess clock, set to 1 hour and 5 minutes per player. The clock will be started once the kicking team begins setting up their players for the opening kickoff. The clock will not be paused at any point other than by the TO.
If one of the coaches uses up all the time allotted to them by the chess clock, during their turn they can only pick up knocked down players and turn over stunned players.
PAIRING AND SCORING:
Opponents will be selected randomly for Round 1. Rounds 2 and 3 will be selected using Swiss pairing (randomized within W/L tier) Coaches are awarded points based on the following:
+25 points for each win
+10 points for each draw
0 points for each loss
+ 1 point per opponent casualty sustained (spectators appreciate all manner of viciousness therefore all casualties, regardless of how they are inflicted, count)
+ 2 points for each touchdown scored
+ 2 points for shutting out your opponent (your opponent did not score any touchdowns)
+ 5 points for playing with a fully painted team