The Turnament will be resurrection Swiss format, with 3 Rounds.
Teambuilding:
Each team will have start gold and skillpoints depending on their tier, to buy a minimum of 11 players & inducement and give them extra skills
Tiers will be as following:
1.050k + 6 SP Tier 1: Chaos Dwarves, Dark Elves, Dwarves, Lizardmen,
Shambling Undead, Orcs
1.060k + 8 SP Tier 2: Amazons, Norse, Skaven, Wood Elves,
Underworld Denizens
1.070k + 10 SP Tier 3: High Elves, Humans, Necromantic Horror, Elven Union,
1.080k + 11 SP Tier 4: Chaos Renegades, Khorne, Old World Alliance, Vampires,
Chaos Chosen, Tomb Kings
1.090k + 12SP Tier 5: Black Orcs,, Imperial Nobility, Nurgle, Slann
1.100k + 14SP Tier 6: Goblins, Ogres, Halflings, Snotlings, Gnomes
All Starplayers are allowed(maximum 1 Megastar), in addition for the regular cost of the Starplayer you also have to pay 2SP for players 0-150k, 3SP for players 155k-300k and 4SP for everything higher than 305k
For 1 SP a coach can give a player 1 Primary skill
For 2 SP a coach can stack a second Primary skill onto a player
For 2 SP a coach can give a player a secondary skill
For 4 SP a coach can stack a secondary skill onto a player.
(Primary skills always need to be taken first. For example if buying 1 primary and 1 secondary for a player it will cost 5 SP)
A coach can also invest 5 SP in exchange for 110k starting cash.
Additional Rules:
Random team tournament:
Before round 1 there will be a drawing, which will determine your partner for the Tournament.
Each team will have 3 Points to spent from the following benefits:
Option A : Overrule Nuffle (3 Points)
Each team gets 1 additional RR
Option B : All Hail Nuffle (2 Points)
On the beginning of each drive your opponents need to roll 1d6 for each of their RR’s on a 1 the RR is lost for the Drive.
Option C : Trainings Camp ( 1 Point )
Each coach may assign 1 additional primary skill to a player that does not already have a skill
Option D : Positional coach (1 Point)
Each coach may switch 1 primary skill into a secondary skill.
Option E : Personal coach(3 Points)
One coach may add 1 general skill to a starplayer
Option F : Wind in the pocket(1 Point)
Each coach gains: “once per game, reroll the d8 of a bounce”
Option G: Cheap Bribery (2 Points)
One coach gains a Bribe that can only be used on a player that costs less or equal to 40k and does not have the secret weapon skill
Option H: Biased Craftsmen (1 Point)
The trapdoors on both coaches Tables are always open.
Option I: Hypnotist (3 Points)
Each coach may decide to give one of their players the hypnotic gaze skill or to remove any negative skill from a non star player Player.
Spezial kickoffresult
Prayers to Nuffle is replaced by Bischof of Nuffle
Each player rolls 2d6 and adds their fanfactor the winner rolls a d6 and subtracts the number of scores in the this game granting to following bonus. If the roll is a draw, both players may roll on the table, both have to subtract 2 and their score.
1 or less: Well Nuffle doesn't like you, here have a goodie (choose on player to get dauntless this turn)
2-4: you can Reroll 1 Armour roll this drive
5: you can Reroll 1 Injurie Roll this Drive
6: All your players gain the Regeneration skill for this Drive, if they already have it it becomes a 3+
(Approved - Twyllenimor 04.09.2024)