Specialist Event for STUNTY teams ONLY.
Coaches will have 1.15M gold crowns and may select to field one of the following squads:
* Tier 1 (5 primary skills and 1 secondary skill):
Halflings (Halfling Thimble Cup & Old World Classic)
Lizardmen - Skinks and Kroxigor Only (Lustrian Superleague)
Snotlings (Bribery and Corruption, Low Cost Linemen, Underworld Challenge)
Underworld Denizens - Minus all Skaven (Bribery and Corruption, Underworld Challenge)
Gnomes - (Halfling Thimble Cup)
* Tier 2 (6 primary skills and 2 secondary skills, and 50k gold pieces)
Goblins (Badlands Brawl, Bribery and Corruption, Underworld Challenge)
Ogres (Badlands Brawl, Low Cost Linemen, Old World Classic)
* Tier 3 (6 primary skills and 2 secondary skills, +AG and +ST both of which must be applied to separate goblins):
Black Orcs - Goblins and Troll Only (Badlands Brawl, Bribery and Corruption)
Skill Application
No more than two skills can be added to a single player, with the exception of the +AG or +ST boosted Goblin Bruisers on Black Orc squads. They can have two skills and the characteristic increase for a total of three upgrades.
A coach may not purchase the same skill more than twice.
As usual, additional skills may NOT be added to star players or Giants.
Inducements
Coaches may choose to field a single Star Player (or single matched pair) but must first purchase 11 players and then pay a three primary skill SPP tax.
In addition, the following Star Players have been banned from the competition as the NAF investigation continues into allegations of excessive doping:
*Griff Oberwald
*Hakflem Skuttlespike
*Deeproot Strongbranch
*Kreek Rustgouger
*Morg n Thorg
*Bomber Dribblesnot
*Cindy Piewhistle
*Estelle la Vaneaux
*Rumbelow Sheepskin
*Skitter Stab-Stab
*Rodney Roachbait
Prohibited Inducements:
Special Play Cards, (In)famous Coaching Staff, Hireling Sports Wizards from the Core Rulebook, Biased Referees, Side Bets, & Mercenaries of all kinds (except Giants) are prohibited from purchase.
Allowed Inducements:
Everything else in the Core Rulebook and Death Zone is fair game including giants and Death Zone wizards that play for your specific team type.
An extra random unusual ball (variety determined at time of use) may also be induced for a fee of 30k.
Rosters submitted to the TO prior to August 2nd will receive two free cheerleaders.
Unusual Balls:
The 16 Unusual Balls from Death Zone page 68-75 will also be in use. They may only be rolled randomly. You may not directly choose the ball you want to kick. Each coach may smuggle in one free unusual ball per game to utilize when kicking. Rolling doubles on the kick-off event table results in the kicking player being Sent-Off so be certain to nominate a legal kicking player when using the ball (can’t be on LoS or in a wide zone). In addition, a coach may also induce a second unusual ball smuggled into the match for 30k (this is still a d16 random roll at the time of the kick and your kicker can still be Sent-Off when using the ball).
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