TEAM BUILDING
Starting Gold and Star Player Point (SPP)
Tier 1: 1100k & 36 SPP
Tier 2: 1110k & 42 SPP
Tier 3: 1120k & 50 SPP
Tier 4: 1130k & 56 SPP
Tier 5: 1140k & 64 SPP
Tier 6: 1150k & 70 SPP
You can spend spp according to the rulebook, but no random skills or characteristic
improvements are allowed. Unspent gold and star player points are lost.
You can’t choose more than 3 from the same skill while spending star player points. If your
team already has at least 3 from the same skill after buying your players (including star
players) but before spending your skill points you CAN’T have more of that skill.
i.e.: A dark elf coach bought 4 blitzers and 2 witch elfs, thus they can only give out one more
dodge before reaching the limit of 3 dodges total. Since they already have at least 3 blocks
on the roster they cannot give out any more.
Optional packs (may choose one):
A: “Major sponsorship”: get extra 35k gold, but your team can only have 2 team rerolls.
B: “Training camp”: get extra 12 spp but you lose 50k gold.
C: “Center of attention”: your team can hire star players (1 for tier 1-4 2 for tier 5-6) but lose
6 spp for star players costing up to 120k, 12 spp for star players costing 121-260k, 18 spp
for star players costing more than 260k. Some star players are banned: Kreek, Varag, Estelle, Dribl&Drull, Deeproot, Hakflem, Skitter, Bomber, Cindy, Griff, Morg, Estelle
D: “Questionable connections”: when building your team you can hire inducements from the
“extended inducement list", but you lose the “toss up”. If both players choose this option
pack then determine the starting player as usual.
Tier1: Dwarves, Lizardmen, Shambling Undead, Orcs, Skaven, Amazons
Tier2: Dark Elves, Norse, Wood Elves, Underworld Denizens, Necromantic Horror, Chaos
Dwarves.
Tier3: High Elves, Humans, Tomb Kings, Slann, Vampire.
Tier4: Elven Union, Khorne, Old World Alliance, Imperial Nobility.
Tier5: Black Orcs, Chaos Chosen, Chaos Renegades, Nurgle
Tier6: Goblins, Ogres, Halflings, Snotlings, Gnomes
List of eligible inducements:
- Bloodweiser keg
- Mortuary assistant
- Plague doctor
- Wandering apothecary
- Team mascot
- Bribe (for tier6)
- Riotous rookies (for tier6)
- Master chef (for tier6)
“Extended inducement list”:
- Josef Bugman
- Biased referee
- Bribe
- Master chef
- Wizard (fireball spell only)
We will do pairings for matchups.
Pairing steps:
1) Select one team from your opponent's 4 teams and ban that team in secret;
2) Choose two teams to be your Champions in secret. One will Primary Champion and one will be your Secondary Champion;
3) Reveal the team you banned from your opponent's armies
4) Place your primary Champion face down on the table. If that army was banned, place your Secondary Champion's army. Champions will play against each other but will be revealed at the end of the pairings;
5) Captains roll off. Winner chooses 1 of the 3 remaining teams to place face up. His opponent will place 2 teams and the winner of the roll will choose one of those 2 teams. The unchosen team will go back to the Captain's hand
6) The other Captain will then place 1 team face up and his opponent (the Winner of the initial roll) will place the remaining two teams and one will be chosen;
7) The remaining two teams will face each other automatically
Scoring will be 2/1/0 both for team and individual
Tiebreakers
Team:
Head-to-head
Net TD x3 + Net cas x2
Individual:
Opp Score
Net TD
Net Cas