The following "Tier Two Teams" are allowed: Bretonnians, Khorne, Chaos Chosen, Humans, Tomb Kings, Chaos Renegades, Slann, High Elfs, Nurgle, Necromantic Horror, Elven Union, Vampires, Underworld Denziens.
Coaches have 1.2 million gold coins with which to create their teams, 11 players minimum. This can be used to buy players, Bloodweiser Kegs, apothecaries, assistant coaches, cheerleaders, fan factor, bribes, halfling chefs, star players (star players may be your 11th player), and skills.
Regular skills are 20K, double skills are 30k. No stat upgrades allowed. Piling on does not require a re-roll. 1 skill per player. No additional skills may be purchased for star players.
Wins 30 pts., Ties 10 pts., Losses 0 pts. Tie breakers are 1) head-to-head, 2) net touchdowns, 3) net casualties, 4) coin toss.
Bonus points will be awarded for all casualties caused by blocks, fouls, crowd pushes, secret weapons, and injuries caused by players dodging away from a tackle zone.