· competition rules pack (lbr 6.0).
· 21 official teams plus slann, underworld e chaos pact admitted
- Khorne and Bretonnia Admitted
· Allowed Halfling masterchef (100.000 m.o.) and goblin's bribes (50.000 m.o. max 3) , to be taken while creating the roster.
· Magic Healing active
· "Raise the dead" rule active for the match in game only
· "Nurgle's Rot" rule inactive
· Apothecary admitted (50.000 m.o.)
· Max time per match : 2 h e 15’
· We allow non-painted teams, but the miniatures are to be recognizable for bloodbowl rules.
Team CREATION : we have five tiers, with different initial TV or skillset.
Every player can add max 1 ability.
Stas increase not admitted.
Star Players included.
· Tier 1: 1.200
Wood Elves, Skaven, Undead
· Tier 2: 1.230
: dwarves, chaos dwarves,dark elves,amazons,ork, lizards
· Tier 3: 1.260
: human, , High Elves, pro elves,chaos pact,necromantic,norse,khemri,slann, Bretonnia
· Tier 4: 1290
Nurgle, Chaos, Underworld, Vampires, khorne Daemons.
· Tier 5: 1320
: Halfling, Goblin, Ogre.
HOUSE RULES
· Sambuca-Reroll: once per match, you can use a sambuca reroll. Treat this as a normal one, but if the action fails (example double skulls - sambuca reroll - duoble skulls) it is a normal turnover, but the player who perform the action gain bone-head and dauntless for the entire drive to simulate the drunk effect!
· Weather : we create a special Weather table. It is mostly similar to the original, taking two differences:
result of 4: Plains Humidity- take a penalty of -1 on throwing, receving, intercepting or picking up the ball (cumulative)
result of 10: Foggy!
Only Quick-Short passes are allowed. Receveirs on a pass take a - 1 (cumulative)
· 3 matches totally
· swiss pairing
· never meet the same opponent.
Tie Breakers:
l’opponent score, TD net , Casualty net , TD made , Casualty made , coin flip.
·a concession will give -3 points to the coach and the result will be 0-5.
- 4 mins rule active.
- chessclock admitted.
STARTING TIME : 9-30 am
mail me for every question !!!!