Ruleset
Coaches will have 1,350,000 Gold Pieces (GP) to spend on their team. Teams must have a minimum of 11 players (including Star Players).
Coaches may purchase up to two (2) normal skills per player at 20kgp each or one (1) double skill per player at 30kgp. For example, a human lineman could have block and fend (two normal skills - 40kgp) or just guard (one double – 30kgp) but he may not be given block and guard.
As with every Mayhem, coaches are limited on the AMOUNT of each skill they are allowed to have on their roster based on their Tier. For example; a dwarf team may have a maximum of 2 guard on their roster (tier 1), where an Ogre roster may have a maximum of 5 guard on their roster (tier 3). The Tiers are outlined in the table below.
HIRE A MERC! – NEW
Coaches can hire one Mercenary from ANY race, though races will be restricted on which positional they can hire depending on their tier (see tiers below). A Mercenary from another race cost the coach an extra 30kgp and comes with the Loner skill. Extra skills may be given to the Mercenary with the same restriction and costs as mentioned above – 20kgp per single (max two) or 30kpg for a double (max one). Coaches still cannot exceed the maximum of each extra skills they have on their roster. You cannot hire a Mercenary from your own race’s team list. You cannot hire Star Players from another race’s team list.
See the attached players pack for the full breakdown of tiers and other tournament information.
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